fRating
fRating(0.0f),
fRating(rating),
fRating(other.fRating),
&& fRating == other.fRating
{ return fRating; }
float fRating;
{ return fRating; }
float fRating;
fRating(RATING_MISSING)
fRating = rating;
fRating(RATING_NONE),
message->FindFloat(kKeyRating, &fRating);
fRating = (float)rating;
fRatingDeterminate = fRating >= 0.0f;
fSetRatingView->SetPermanentRating(fRating);
int rating = (int)fRating;
float fRating;
if (fRating < RATING_MIN)
RatingUtils::Draw(this, BPoint(0, 0), fRating, StarBitmap());
fRating = rating;
return fRating;
float fRating;