fQuitting
volatile bool fQuitting;
fQuitting(false),
fQuitting = true;
return fQuitting;
bool fQuitting;
fQuitting(false),
while (!fQuitting) {
fQuitting = true;
volatile bool fQuitting;
while (!fQuitting) {
fQuitting = true;
bool fQuitting;
fQuitting = false;
fQuitting = true;
while (!fQuitting) {
while (!fQuitting) {
bool fQuitting;
std::atomic<bool> fQuitting = false;
fQuitting.store(true);
if (impl->fQuitting.load())
if (impl->fQuitting.load()) {
if (data->fQuitting.load()) {
while (!fQuitting) {
if (!fQuitting) {
if (!fQuitting)
fQuitting = true;
if (fQuitting && count <= 1) {
fQuitting = true;
fQuitting = true;
if (fQuitting) {
fQuitting = false;
fQuitting(false),
fQuitting(false),
bool fQuitting;
fQuitting(false),
fQuitting = false;
fQuitting = true;
fQuitting = true;
fQuitting = true;
bool IsQuitting() const { return fQuitting; }
bool fQuitting;
ASSERT(fQuitting);
fQuitting = true;
while (!fQuitting) {
fQuitting = true;
if (fQuitting || fWindow->IsMinimized() || !fWindow->IsHidden()
while (!app->fQuitting) {
fQuitting = true;
bool fQuitting;