fProgress
float fProgress;
fProgress = new BCheckBox("progress",
fProgress->SetValue(B_CONTROL_ON);
.Add(fProgress)
fProgress->SetTarget(this);
BCheckBox* fProgress;
fProgress = 0.0;
fProgress = fVolumeBytesScanned / fVolumeBytesInUse;
fProgress = (float)fVolumeBytesScanned / fVolumeBytesInUse;
if (fProgress - fLastReport > kReportInterval) {
fLastReport = fProgress;
{ return min_c(1.0, fProgress); }
float fProgress;
return fProgress;
float fProgress;
result = into->AddFloat(kKeyProgress, fProgress);
if (from->FindFloat(kKeyProgress, &fProgress) != B_OK)
fProgress(progress),
return fProgress;
float fProgress;
if (!_ShouldProcessProgress() && value != 1.0 && (value - fProgress) < 0.1)
fProgress = value;
return fProgress;
float fProgress;
generator.Generate(&fField, 40 - fLevel * 5, fProgress, &fQuit);
BMessenger fProgress;
fProgress(progress),
fProgress = atof(argument);
notification.SetProgress(fProgress);
float fProgress;
fProgress(0.0f),
return fProgress;
fProgress = 0;
fProgress = 1;
fProgress = progress;
fProgress(0.f),
fProgress(0.0f),