fPreferredHeight
float fPreferredHeight;
fPreferredHeight = 0;
if (height > fPreferredHeight)
fPreferredHeight = height;
BSize(100, fPreferredHeight - 1));
BSize(B_SIZE_UNLIMITED, fPreferredHeight - 1));
BSize(fPreferredWidth - 1, fPreferredHeight - 1));
float fPreferredHeight;
fPreferredHeight = 6 * scale + fIcon.Bounds().Height();
*_height = fPreferredHeight;
fPreferredHeight = std::max(kMinTitleHeight,
return BSize(16, fPreferredHeight);
return BSize(B_SIZE_UNLIMITED, fPreferredHeight);
float fPreferredHeight;
fPreferredHeight - 1));
fPreferredHeight = 0;
fPreferredHeight = BLayoutUtils::AddSizesInt32(fPreferredHeight,
int32 fPreferredHeight;