fPixelFormat
fPixelFormat(fRenderingBuffer),
fBaseRenderer(fPixelFormat),
fPixelFormat.apply_gamma_inv(fGammaTable);
PixelFormat fPixelFormat;
fPixelFormat.SetDrawingMode(fDrawingMode, fAlphaSrcMode, fAlphaFncMode);
fPixelFormat.SetDrawingMode(fDrawingMode, fAlphaSrcMode, fAlphaFncMode);
fPixelFormat.blend_pixel(dotX, dotY, fRenderer.color(),
#define fPixelFormat fInternal.fPixelFormat
fPixelFormat(fBuffer, &patternHandler),
fBaseRenderer(fPixelFormat),
pixfmt fPixelFormat;
fPixelFormat = new pixfmt(*fBuffer, fPatternHandler);
fPixelFormat->set_drawing_mode(DrawingModeFactory::DrawingModeFor(fDrawingMode,
fBaseRenderer = new renderer_base(*fPixelFormat);
fPixelFormat->set_drawing_mode(mode);
if (fPixelFormat) {
fPixelFormat->set_drawing_mode(DrawingModeFactory::DrawingModeFor(fDrawingMode,
if (fDrawingMode == B_OP_ALPHA && fPixelFormat) {
fPixelFormat->set_drawing_mode(DrawingModeFactory::DrawingModeFor(fDrawingMode,
fPixelFormat(NULL),
delete fPixelFormat;
fPixelFormat = NULL;
pixfmt* fPixelFormat;