fPendingLaunchDataReplies
fPendingLaunchDataReplies(0),
return fPendingLaunchDataReplies.AddItem(message) ? B_OK : B_NO_MEMORY;
for (int32 i = 0; i < fPendingLaunchDataReplies.CountItems(); i++)
_SendLaunchDataReply(fPendingLaunchDataReplies.ItemAt(i));
fPendingLaunchDataReplies.MakeEmpty();
fPendingLaunchDataReplies;