fPattern
const uchar* fPattern;
return fPattern;
fPattern = pattern;
: fPattern(NULL),
free(fPattern);
free(fPattern);
fPattern = strdup(pattern);
if (fPattern == NULL)
if (fPattern != NULL) {
if (fnmatch(fPattern, (fIsFileName ? name : path), 0) == 0)
char* fPattern;
pattern fPattern;
strlcpy(fPattern, fStr.String(), sizeof(fPattern));
return fPattern;
mutable char fPattern[256];
free(fPattern);
return fPattern != NULL;
argv[argc++] = fPattern;
fPattern = strdup(src);
: fPattern(NULL),
char* fPattern;
fPattern(pattern),
state->SetInclusionPattern(fPattern);
state->SetExclusionPattern(fPattern);
ResourceID fPattern;
err = fPattern ? B_OK : B_BAD_VALUE;
err = fPattern->InitCheck();
} else if (fPattern) {
if (fPattern->InitCheck() != B_OK)
return fPattern->GetErr();
delete fPattern;
return fPattern->Sniff(fRange, data, caseInsensitive);
result = fPattern->BytesNeeded();
Pattern *fPattern;
const uchar *left = &fPattern[y * 16];
fPattern = pattern16x16_type2;
fPattern = pattern16x16_type3;
fPattern = pattern16x16_type1;
fPattern = info.pattern;
info.viewStateInfo.pattern = (::pattern)fPattern.GetPattern();
fPattern(kSolidHigh),
fPattern = pattern;
printf("\t Pattern: %" B_PRIu64 "\n", fPattern.GetInt64());
fPattern(other.fPattern),
{ return fPattern; }
Pattern fPattern;
fPainter->SetPattern(fPattern);
pattern fPattern;
fPattern.Set(pat);
fPattern = kSolidHigh;
fPattern = pat;
fPattern = pat;
fPattern = pat;
: fPattern(kSolidHigh),
: fPattern(pat ? Pattern(pat) : Pattern(kSolidHigh)),
: fPattern(pat),
: fPattern(pat),
: fPattern(other.fPattern),
{ return fPattern == B_SOLID_HIGH; }
{ return fPattern == B_SOLID_LOW; }
{ return (const pattern*)fPattern.GetInt8(); }
{ return fPattern; }
Pattern fPattern;
const int8* ptr = fPattern.GetInt8();
{ fPattern.type64 = p; }
{ fPattern.type64 = *((const uint64*)p); }
{ fPattern.type64 = src.fPattern.type64; }
{ fPattern.type64 = *(uint64*)src.data; }
{ return fPattern.type8; }
{ return fPattern.type64; }
{ return *(const ::pattern*)&fPattern.type64; }
{ fPattern.type64 = *((const uint64*)p); }
{ fPattern.type64 = p; }
{ fPattern.type64 = from.fPattern.type64; return *this; }
{ fPattern.type64 = from; return *this; }
{ memcpy(&fPattern.type64, &from, sizeof(pattern)); return *this; }
{ return fPattern.type64 == other.fPattern.type64; }
{ return fPattern.type64 == *(uint64*)other.data; }
pattern_union fPattern;