fNumStripes
uint32 fNumStripes;
for (uint32 i = 0; i < fNumStripes; i++) {
fNumStripes = (int32)ceilf((width) / fStripeWidth) + 1 + fNumColors;
uint32 fNumStripes;
for (uint32 i = 0; i < fNumStripes; i++) {
fNumStripes = (int32)ceilf((width) / fStripeWidth) + 1 + fNumColors;