fNubPort
fNubPort(-1),
if (fNubPort >= 0)
fNubPort = install_team_debugger(teamID, debuggerPort);
if (fNubPort < 0) {
"%s\n", kCommandName, teamID, strerror(fNubPort));
return fNubPort;
error = init_debug_context(&fDebugContext, teamID, fNubPort);
error = set_team_debugging_flags(fNubPort, teamDebugFlags);
port_id fNubPort;
fNubPort(-1),
fNubPort = nubPort;
status_t error = write_port(fNubPort, B_DEBUG_MESSAGE_READ_MEMORY,
port_id fNubPort;
return fNubPort;
fNubPort = install_team_debugger(fID, debuggerPort);
if (fNubPort < 0) {
kCommandName, strerror(fNubPort));
return fNubPort;
if (set_team_debugging_flags(fNubPort, teamDebugFlags) != B_OK)
return fMemoryReader.Init(fNubPort);
port_id fNubPort;
status_t error = context->Init(fTeam, fNubPort);
port_id fNubPort;
fNubPort(-1),
fNubPort = install_team_debugger(fTeamID, fDebuggerPort);
if (fNubPort < 0)
return fNubPort;
fDebugContextPool = new(std::nothrow) DebugContextPool(fTeamID, fNubPort);
else if (fNubPort >= 0)
fNubPort = -1;
return fNubPort >= 0;
return set_team_debugging_flags(fNubPort, flags);
return continue_thread(fNubPort, thread);
return write_port(fNubPort, B_DEBUG_MESSAGE_CONTINUE_THREAD,
return write_port(fNubPort, B_DEBUG_MESSAGE_CLEAR_BREAKPOINT,
return write_port(fNubPort, B_DEBUG_MESSAGE_CLEAR_WATCHPOINT,
fNubPort(nubPort),
port_id fNubPort;