fNodeManager
fNodeManager = new(std::nothrow) ValueNodeManager();
if (fNodeManager == NULL)
fNodeManager->AddListener(this);
if (fNodeManager != NULL) {
fNodeManager->ReleaseReference();
fNodeManager = NULL;
fNodeManager->SetStackFrame(NULL, NULL);
fNodeManager->SetStackFrame(fCurrentThread, frame);
fNodeManager(NULL),
ValueNodeManager* fNodeManager;
{ return fNodeManager; }
fNodeManager(manager),
fNodeManager->AcquireReference();
fNodeManager->ReleaseReference();
if (fNodeManager != NULL)
fNodeManager->RemoveListener(fContainerListener);
if (fNodeManager != NULL)
fNodeManager->AddListener(fContainerListener);
fNodeManager->SetStackFrame(thread, stackFrame);
ValueNodeContainer* container = fNodeManager->GetContainer();
fNodeManager->GetContainer());
fNodeManager->GetContainer());
fNodeManager->GetContainer());
fNodeManager->GetContainer());
fNodeManager->GetContainer());
fNodeManager->AddChildNodes(child->NodeChild());
ValueNodeContainer* container = fNodeManager->GetContainer();
fNodeManager->AddChildNodes(_child);
fNodeManager->AddChildNodes(nodeChild);
ValueNodeManager* fNodeManager;
if (fNodeManager == NULL)
fNodeManager->AddListener(this);
error = fNodeManager->SetStackFrame(thread, frame);
ValueNodeContainer* container = fNodeManager->GetContainer();
fNodeManager(NULL),
if (fNodeManager != NULL) {
fNodeManager->GetContainer(), node);
fNodeManager->GetContainer());
fNodeManager->RemoveListener(this);
result = fNodeManager->AddChildNodes(child);
fNodeManager->ReleaseReference();
fNodeManager = new(std::nothrow) ValueNodeManager();
ValueNodeManager* fNodeManager;
fNodeManager = manager;
if (fNodeManager != NULL) {
ValueNodeContainer* container = fNodeManager->GetContainer();
state = fNodeManager->AddChildNodes(child);
ValueNodeManager* fNodeManager;