fMessageRunner
BMessageRunner* fMessageRunner;
BMessageRunner* fMessageRunner;
delete fMessageRunner;
fMessageRunner = new BMessageRunner(this,
delete fMessageRunner;
fMessageRunner = NULL;
fMessageRunner(NULL),
delete fMessageRunner;
BMessageRunner* fMessageRunner;
fMessageRunner = new BMessageRunner(
delete fMessageRunner;
fMessageRunner = NULL;
fMessageRunner(0),
fMessageRunner(0),
BMessageRunner* fMessageRunner;
delete fMessageRunner;
fMessageRunner = NULL;
fMessageRunner = new BMessageRunner(messenger, &message, 250000, -1);
BMessageRunner* fMessageRunner;
if (fMessageRunner == NULL) {
fMessageRunner = new BMessageRunner(this, &fFrameChangeMessage,
fMessageRunner->SetInterval(500000);
if (fMessageRunner == NULL) {
fMessageRunner = new BMessageRunner(this, &fFrameChangeMessage,
fMessageRunner->SetInterval(500000);
delete fMessageRunner;
fMessageRunner = NULL;
fMessageRunner(NULL),
BMessageRunner* fMessageRunner;
fMessageRunner = new BMessageRunner(this, new BMessage(kMsgMessageRunner), 300000, 1);
if (fMessageRunner != NULL)
delete fMessageRunner;
fMessageRunner = NULL;
if (fMessageRunner != NULL) {
fMessageRunner(NULL),
delete fMessageRunner;
delete fMessageRunner;
fMessageRunner = NULL;
delete fMessageRunner;
fMessageRunner = new (std::nothrow) BMessageRunner(
fMessageRunner = new BMessageRunner(fMessenger,
if (fMessageRunner == NULL) {
fMessageRunner = new BMessageRunner(fMessenger, &fTimeoutMessage,
fMessageRunner->SetInterval(fTimeoutMicroSeconds);
if (fMessageRunner != NULL)
fMessageRunner->SetInterval(LLONG_MAX);
fMessageRunner(NULL),
if (fMessageRunner)
fMessageRunner->SetCount(0);
fMessageRunner = NULL;
BMessageRunner* fMessageRunner;