fMaxVisibilityScale
fMaxVisibilityScale, 0, 4));
SetMaxVisibilityScale(object->Value(PROPERTY_MAX_VISIBILITY_SCALE, fMaxVisibilityScale));
if (fMaxVisibilityScale == scale)
fMaxVisibilityScale = scale;
fMaxVisibilityScale(other.fMaxVisibilityScale)
if (archive->FindFloat("max visibility scale", &fMaxVisibilityScale) < B_OK)
fMaxVisibilityScale = 4.0;
if (fMaxVisibilityScale < 0.0)
fMaxVisibilityScale = 0.0;
if (fMaxVisibilityScale > 4.0)
fMaxVisibilityScale = 4.0;
ret = into->AddFloat("max visibility scale", fMaxVisibilityScale);
{ return fMaxVisibilityScale; }
float fMaxVisibilityScale;