fLocation
BPoint fLocation;
BPackageInstallationLocation fLocation;
UserBreakpointLocation fLocation;
const UserBreakpointLocation& Location() const { return fLocation; }
ValueLocation* Location() const { return fLocation; }
ValueLocation* fLocation;
ValueLocation* fLocation;
ValueLocation* Location() const { return fLocation; }
ValueLocation* fLocation;
BPackageInstallationLocation fLocation;
fLocation(&location),
*fLocation = element;
fLocation(location),
*fLocation = element;
if (fLocation != NULL)
*fLocation = fPreviousElement;
Type** fLocation;
BPackageInstallationLocation fLocation;
{ return fLocation; }
BPackageInstallationLocation fLocation;
DatabaseLocation* fLocation;
DatabaseLocation* Location() const { return fLocation; }
printer->fLocation = str;
printer->fURI.String(), printer->fLocation.String(), printer->fInfo.String(),
if (name.Length() && entry.value->fLocation.Length()) {
name.Append(entry.value->fLocation);
BString fURI, fLocation, fInfo, fMakeModel, fAttributes;
fLocation(CHART_AXIS_BOTTOM),
if (location != fLocation) {
fLocation = location;
if (fLocation == CHART_AXIS_LEFT || fLocation == CHART_AXIS_RIGHT) {
switch (fLocation) {
rulerDirection = fLocation == CHART_AXIS_LEFT ? -1 : 1;
rulerDirection = fLocation == CHART_AXIS_TOP ? -1 : 1;
if (fLocation == CHART_AXIS_LEFT || fLocation == CHART_AXIS_RIGHT)
if (fLocation == CHART_AXIS_LEFT || fLocation == CHART_AXIS_RIGHT)
ChartAxisLocation fLocation;
switch (fLocation) {
switch (fLocation) {
switch (fLocation) {
fLocation(location),
message.AddInt32("location", fLocation);
uint32 fLocation;
fLocation(0),
fLocation = initialLocation;
fLocation = location;
{ return fLocation; }
target_addr_t fLocation;
return SetMemberLocation(fLocation, value);
return SetMemberLocation(fLocation, value);
{ return &fLocation; }
MemberLocation fLocation;
{ return &fLocation; }
MemberLocation fLocation;
fLocation(location),
fLocation(location),
fLocation->AcquireReference();
fLocation->ReleaseReference();
if (fLocation != location) {
if (fLocation != NULL)
fLocation->ReleaseReference();
fLocation = location;
if (fLocation != NULL)
fLocation->AcquireReference();
fLocation(NULL),
return fLocation;
fLocation(NULL),
if (fLocation != location) {
if (fLocation != NULL)
fLocation->ReleaseReference();
fLocation = location;
if (fLocation != NULL)
fLocation->AcquireReference();
BVariant fLocation;
fLocation(location),
piece.SetToMemory(fLocation.ToUInt64());
return fLocation;
fLocation = loc;
fLocation.x = 0;
fLocation.y = 0;
return fLocation;
fLocation = location;
if ((error = archive->AddInt32("location", fLocation)) != B_OK
fLocation(B_PACKAGE_INSTALLATION_LOCATION_ENUM_COUNT),
fLocation(B_PACKAGE_INSTALLATION_LOCATION_ENUM_COUNT),
fLocation = (BPackageInstallationLocation)location;
if (fLocation < 0 || fLocation >= B_PACKAGE_INSTALLATION_LOCATION_ENUM_COUNT
fLocation = location;
fLocation(B_PACKAGE_INSTALLATION_LOCATION_ENUM_COUNT),
fLocation = B_PACKAGE_INSTALLATION_LOCATION_ENUM_COUNT;
return fLocation;
fLocation = location;
fLocation(location),
.AddToSolver(fSolver, repository->Location() == fLocation);
if (fLocation == B_PACKAGE_INSTALLATION_LOCATION_SYSTEM) {
fLocation = B_PACKAGE_INSTALLATION_LOCATION_HOME;
fLocation(location),
switch (fLocation) {
status_t status = fLocation->DeleteAttribute(type, kAppHintAttr);
status_t status = fLocation->DeleteAttribute(type, kAttrInfoAttr);
status_t status = fLocation->DeleteAttribute(type, kShortDescriptionAttr);
status_t status = fLocation->DeleteAttribute(type, kLongDescriptionAttr);
status_t status = fLocation->DeleteAttribute(type, kFileExtensionsAttr);
status_t status = fLocation->DeleteAttribute(type, attr);
status_t status = fLocation->DeleteAttribute(type, kIconAttr);
status_t status = fLocation->DeleteAttribute(type, attr.c_str());
status_t status = fLocation->DeleteAttribute(type, attr.c_str());
status_t err = entry.SetTo(fLocation->WritablePathForType(type));
status = fLocation->DeleteAttribute(type, kPreferredAppAttr);
status_t status = fLocation->DeleteAttribute(type, kSnifferRuleAttr);
err = fLocation->OpenWritableType(type, node, true, &didCreate);
status_t status = fLocation->DeleteAttribute(type, kSupportedTypesAttr);
status_t status = entry.SetTo(fLocation->WritablePathForType(type));
status_t status = fLocation->ReadAttribute(type, attribute, oldValue,
status = fLocation->WriteAttribute(type, attribute, value, length + 1,
status_t status = fLocation->WriteMessageAttribute(type, kAttrInfoAttr,
status_t status = fLocation->WriteMessageAttribute(type,
status_t err = fLocation->OpenWritableType(type, node, true, &didCreate);
status_t err = fLocation->OpenWritableType(type, node, true, &didCreate);
status_t status = fLocation->WriteAttribute(type, kSnifferRuleAttr, rule,
if (!fLocation->IsInstalled(supportedType)) {
status_t status = fLocation->WriteMessageAttribute(type,
fLocation(databaseLocation),
fStatus = create_directory(fLocation->WritableDirectory(),
poseInfo.fLocation = *loc;
poseInfo.fLocation = point;
*point = poseInfo.fLocation;
AddView(fLocation);
fLocation->SetTarget(this);
fLocation->MakeFocus();
BString pathname = fLocation->Text();
fLocation->SetText(path.Path());
fLocation->SetText(fPath.Path());
fLocation = new BTextControl("Location", "", "",
fLocation->SetDivider(0);
BTextControl* fLocation;
HasLocation() ? fLocation.x : 0,
HasLocation() ? fLocation.y : 0));
fLocation.x = point.x / scale;
fLocation.y = point.y / scale;
return BPoint(fLocation.x * scale, fLocation.y * scale);
fLocation = BPoint(floorf(point.x / scale), floorf(point.y / scale));
if (isinff(fLocation.x) || isinff(fLocation.y))
BPoint fLocation;
PinPointToValidRange(poseInfo->fLocation);
pose->SetLocation(poseInfo->fLocation, this);
} else if (poseInfo->fLocation.x < -kSanePoseLocation
|| poseInfo->fLocation.x > kSanePoseLocation
|| poseInfo->fLocation.y < -kSanePoseLocation
|| poseInfo->fLocation.y > kSanePoseLocation) {
poseInfo.fLocation = pose->Location(this);
swap_data(B_POINT_TYPE, &self->fLocation, sizeof(BPoint), B_SWAP_ALWAYS);
if (self->fLocation.x < -20000 || self->fLocation.x > 20000
|| self->fLocation.y < -20000 || self->fLocation.y > 20000) {
self->fLocation = BPoint(0, 0);
fInitedDirectory, fLocation.x, fLocation.y));
return fLocations[index].fLocation;
if (fLocations[index].fLocation == newLocation)
fLocations[index].fLocation = newLocation;
fLocations[fNumFrames].fLocation = newLocation;
swap_data(B_POINT_TYPE, &self->fLocations[index].fLocation,
if (self->fLocations[index].fLocation.x < -20000
|| self->fLocations[index].fLocation.x > 20000
|| self->fLocations[index].fLocation.y < -20000
|| self->fLocations[index].fLocation.y > 20000) {
self->fLocations[index].fLocation = BPoint(0, 0);
BPoint fLocation;
BPoint fLocation;
fSlider->SetHashMarks(button->fLocation);
hash_mark_location fLocation;