fLocatedPath
BString fLocatedPath;
BString fLocatedPath;
if (fLocatedPath.Length() == 0)
_path = fLocatedPath;
fLocatedPath = path;
fLocatedPath(),
if (fLocatedPath.Length() > 0) {
_path = fLocatedPath;
fLocatedPath = (const char*)NULL;
fLocatedPath = path;