Symbol: fLineHeight
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
1030
factor = (int)(ceilf(difference / fLineHeight));
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
1046
vertical->SetValue(value + fLineHeight * lineCount);
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
157
fLineHeight = ceilf(fontHeight.ascent + fontHeight.descent
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
188
int32 startLine = int32(rect.top / fLineHeight);
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
194
BPoint drawPoint(1.0, (startLine + 1) * fLineHeight);
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
204
+ fLineHeight; drawPoint.y += fLineHeight) {
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
340
int32 lineCount = int32(Bounds().Height() / fLineHeight);
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
52
fLineHeight(0.0),
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
649
float y = lineNumber * fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
652
else if (y + fLineHeight > Bounds().bottom)
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
653
ScrollTo(0.0, y + fLineHeight - Bounds().Height());
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
725
totalHeight = lineCount * fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
730
scrollBar->SetSteps(fLineHeight, bounds.Height());
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
824
int32 lineNumber = int32(point.y / fLineHeight);
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
859
point.y = line * fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
923
rect.bottom = point.y + fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
943
rect.bottom = endPoint.y + fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
952
rect.bottom = startPoint.y + fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
954
currentLine += fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.cpp
968
rect.bottom = endPoint.y + fLineHeight;
src/apps/debugger/user_interface/gui/inspector_window/MemoryView.h
128
float fLineHeight;
src/apps/expander/ExpanderWindow.cpp
738
+ fLineHeight + B_H_SCROLL_BAR_HEIGHT + 1.0f,
src/apps/expander/ExpanderWindow.cpp
744
+ fLineHeight + B_H_SCROLL_BAR_HEIGHT + 1.0f,
src/apps/expander/ExpanderWindow.cpp
764
fLineHeight = ceilf(fontHeight.ascent + fontHeight.descent
src/apps/expander/ExpanderWindow.cpp
766
fPreviousHeight = bottom + 10.0 * fLineHeight;
src/apps/expander/ExpanderWindow.cpp
768
minHeight = bottom + 5.0 * fLineHeight;
src/apps/expander/ExpanderWindow.h
97
float fLineHeight;
src/apps/mediaconverter/MediaFileInfoView.cpp
127
fLineHeight = _LineHeight();
src/apps/mediaconverter/MediaFileInfoView.cpp
215
fMinSize.height = fLineHeight + kSpacing;
src/apps/mediaconverter/MediaFileInfoView.cpp
219
fMinSize.height += fLineHeight + kSpacing + 1;
src/apps/mediaconverter/MediaFileInfoView.cpp
230
fMinSize.height += fLineHeight * 5 + 2 * kSpacing;
src/apps/mediaconverter/MediaFileInfoView.cpp
57
labelStart.y += fLineHeight + kSpacing;
src/apps/mediaconverter/MediaFileInfoView.cpp
62
labelStart.y += fLineHeight * 2;
src/apps/mediaconverter/MediaFileInfoView.cpp
65
labelStart.y += fLineHeight * 2;
src/apps/mediaconverter/MediaFileInfoView.cpp
68
labelStart.y += fLineHeight * 2;
src/apps/mediaconverter/MediaFileInfoView.cpp
77
infoStart.y += fLineHeight;
src/apps/mediaconverter/MediaFileInfoView.h
52
float fLineHeight;
src/tests/servers/app/benchmark/StringTest.cpp
43
fLineHeight = ceilf(fh.ascent) + ceilf(fh.descent)
src/tests/servers/app/benchmark/StringTest.cpp
68
fStartHeight + fLineHeight / 2);
src/tests/servers/app/benchmark/StringTest.cpp
85
textLocation.y += fLineHeight;
src/tests/servers/app/benchmark/StringTest.h
32
float fLineHeight;