Symbol: fLayouts
headers/libs/alm/Tab.h
37
BALMLayoutList* fLayouts;
src/libs/alm/SharedSolver.cpp
111
if (fLayouts.CountItems() > 0)
src/libs/alm/SharedSolver.cpp
139
for (int32 i = fLayouts.CountItems() - 1; i >= 0; i--)
src/libs/alm/SharedSolver.cpp
140
fLayouts.ItemAt(i)->InvalidateLayout(children);
src/libs/alm/SharedSolver.cpp
147
fLayouts.AddItem(layout);
src/libs/alm/SharedSolver.cpp
155
fLayouts.RemoveItem(const_cast<BALMLayout*>(layout));
src/libs/alm/SharedSolver.cpp
193
for (int32 i = fLayouts.CountItems() - 1; i >= 0; i--) {
src/libs/alm/SharedSolver.cpp
194
BALMLayout* layout = fLayouts.ItemAt(i);
src/libs/alm/SharedSolver.cpp
227
for (int32 i = fLayouts.CountItems() - 1; i >= 0; i--) {
src/libs/alm/SharedSolver.cpp
228
BALMLayout* layout = fLayouts.ItemAt(i);
src/libs/alm/SharedSolver.cpp
472
for (int32 i = fLayouts.CountItems() - 1; i >= 0; i--) {
src/libs/alm/SharedSolver.cpp
473
fLayouts.ItemAt(i)->UpdateConstraints(fLayoutContext);
src/libs/alm/SharedSolver.cpp
489
VariableList variables(fLayouts.CountItems() * 2);
src/libs/alm/SharedSolver.cpp
492
for (int32 i = fLayouts.CountItems() - 1; i >= 0; i--) {
src/libs/alm/SharedSolver.cpp
493
BALMLayout* layout = fLayouts.ItemAt(i);
src/libs/alm/SharedSolver.cpp
504
for (int32 i = fLayouts.CountItems() - 1; i >= 0; i--)
src/libs/alm/SharedSolver.cpp
505
validator.Finalize(fLayouts.ItemAt(i), this, result);
src/libs/alm/SharedSolver.h
105
BObjectList<BALM::BALMLayout> fLayouts;
src/libs/alm/Tab.cpp
103
return (fLayouts->layout->Solver() == layout->Solver());
src/libs/alm/Tab.cpp
126
TabBase::BALMLayoutList* layouts = fLayouts;
src/libs/alm/Tab.cpp
131
delete fLayouts;
src/libs/alm/Tab.cpp
163
TabBase::BALMLayoutList* layouts = fLayouts;
src/libs/alm/Tab.cpp
168
delete fLayouts;
src/libs/alm/Tab.cpp
56
fLayouts(NULL)
src/libs/alm/Tab.cpp
78
return fLayouts ? fLayouts->HasLayout(layout) : false;
src/libs/alm/Tab.cpp
85
BALMLayoutList* newHead = new (nothrow) BALMLayoutList(layout, fLayouts);
src/libs/alm/Tab.cpp
88
fLayouts = newHead;
src/libs/alm/Tab.cpp
96
fLayouts = fLayouts->Remove(layout);