fLayoutInfo
fLayoutInfo(NULL),
delete fLayoutInfo;
return fLayoutInfo;
delete fLayoutInfo;
fLayoutInfo = NULL;
fLayoutInfo = fLayouter->CreateLayoutInfo();
fLayouter->Layout(fLayoutInfo, size);
LayoutInfo* fLayoutInfo;
delete fLayoutInfo;
fLayoutInfo = fHeightForWidthLayouter->CreateLayoutInfo();
layouter->Layout(fLayoutInfo, size);
fLayoutInfo = (MyLayoutInfo*)layoutInfo;
fLayoutInfo->fSize = max_c(size, fMin);
if (fLayoutInfo->fSize >= fMax)
fLayoutInfo->fElements[i].location = location;
location += fSpacing + fLayoutInfo->fElements[i].size;
int32 additionalSpace = fLayoutInfo->fSize - fMax;
fLayoutInfo->fElements[infos[i].index].size = infos[i].max;
fLayoutInfo->fElements[infos[i].index].size
int32 space = fLayoutInfo->fSize - (fElementCount - 1) * fSpacing;
fLayoutInfo->fElements[i].size = 0;
ElementLayoutInfo& layoutInfo = fLayoutInfo->fElements[info->index];
MyLayoutInfo* fLayoutInfo;