Symbol: fJobQueue
headers/os/package/Request.h
48
fJobQueue;
src/kits/package/Request.cpp
30
fInitStatus = fJobQueue == NULL ? B_NO_MEMORY : B_OK;
src/kits/package/Request.cpp
49
if (fJobQueue == NULL)
src/kits/package/Request.cpp
52
return fJobQueue->Pop();
src/kits/package/Request.cpp
83
if (fJobQueue == NULL)
src/kits/package/Request.cpp
89
return fJobQueue->AddJob(job);
src/kits/storage/disk_device/DiskDeviceJobGenerator.cpp
130
if (!fDevice || !fJobQueue)
src/kits/storage/disk_device/DiskDeviceJobGenerator.cpp
180
status_t error = fJobQueue->AddJob(job);
src/kits/storage/disk_device/DiskDeviceJobGenerator.cpp
99
fJobQueue(jobQueue),
src/kits/storage/disk_device/DiskDeviceJobGenerator.h
81
DiskDeviceJobQueue* fJobQueue;
src/servers/launch/LaunchDaemon.cpp
1818
status_t status = fJobQueue.AddJob(job);
src/servers/launch/LaunchDaemon.cpp
2067
fJobQueue.AddJob(fInitTarget);
src/servers/launch/LaunchDaemon.cpp
2075
fJobQueue.AddJob(job);
src/servers/launch/LaunchDaemon.cpp
241
JobQueue fJobQueue;
src/servers/launch/LaunchDaemon.cpp
372
fMainWorker = new MainWorker(fJobQueue);
src/servers/launch/Worker.cpp
132
size_t jobCount = fJobQueue.CountJobs();
src/servers/launch/Worker.cpp
137
Worker* worker = new Worker(fJobQueue);
src/servers/launch/Worker.cpp
52
status_t status = fJobQueue.Pop(Timeout(), false, &job);
src/servers/launch/Worker.h
35
JobQueue& fJobQueue;
src/servers/package/Root.cpp
155
fJobQueue(),
src/servers/package/Root.cpp
163
fJobQueue.Close();
src/servers/package/Root.cpp
177
status_t error = fJobQueue.Init();
src/servers/package/Root.cpp
434
fJobQueue.DeleteJobs(&filter);
src/servers/package/Root.cpp
495
if (!fJobQueue.QueueJob(job)) {
src/servers/package/Root.cpp
514
while (Job* job = fJobQueue.DequeueJob()) {
src/servers/package/Root.h
93
JobQueue fJobQueue;