fIsDesktop
return fIsDesktop;
fIsDesktop = value;
if (fIsDesktop != other.IsDesktop())
fIsDesktop(false),
fIsDesktop(false),
classificationInfo->SetIsDesktop(fIsDesktop);
fIsDesktop = value;
fIsDesktop(other.IsDesktop()),
bool fIsDesktop;
bool fIsDesktop;
fIsDesktop(desktop),
if (fIsDesktop) {
if (fIsDesktop) {
if (!fIsDesktop && poseView != NULL)
if (fIsDesktop) {
if (!fIsDesktop) {
if (!fIsDesktop || fShowingBitmap == NULL || fShowingBitmap->fBitmap == NULL)
bool fIsDesktop;
virtual bool IsDesktop() const { return fIsDesktop; };
void SetIsDesktop(bool on) { fIsDesktop = on; };
virtual bool IsVolumesRoot() const { return fIsDesktop; };
bool fIsDesktop;
fIsDesktop(desktop),
if (fIsDesktop) {
if (fIsDesktop) {
if (fIsDesktop) {
if (!fIsDesktop) {
if (!fIsDesktop || !fShowingBitmap)
if (fIsDesktop)
bool IsDesktop() { return fIsDesktop;}
bool fIsDesktop;
if (fIsDesktop) {
fIsDesktop = isDesktop;
if (fIsDesktop) {
bool fIsDesktop;