fInternal
#define fSubpixUnpackedScanline fInternal.fSubpixUnpackedScanline
#define fSubpixRasterizer fInternal.fSubpixRasterizer
#define fSubpixRenderer fInternal.fSubpixRenderer
#define fMaskedUnpackedScanline fInternal.fMaskedUnpackedScanline
#define fClippedAlphaMask fInternal.fClippedAlphaMask
#define fPath fInternal.fPath
#define fCurve fInternal.fCurve
#define fBuffer fInternal.fBuffer
#define fPixelFormat fInternal.fPixelFormat
#define fBaseRenderer fInternal.fBaseRenderer
#define fUnpackedScanline fInternal.fUnpackedScanline
#define fPackedScanline fInternal.fPackedScanline
#define fRasterizer fInternal.fRasterizer
#define fRenderer fInternal.fRenderer
#define fRendererBin fInternal.fRendererBin
#define fSubpixPackedScanline fInternal.fSubpixPackedScanline
mutable PainterAggInterface fInternal;
drawNoScale.Draw(fPainter->fInternal, fBitmap, 4, fOffset,
drawNoScale.Draw(fPainter->fInternal, fBitmap, 4, fOffset,
drawNoScale.Draw(fPainter->fInternal, fBitmap, 4, fOffset,
drawNoScale.Draw(fPainter->fInternal, fBitmap, 4, fOffset,
drawBilinear.Draw(fPainter, fPainter->fInternal,
DrawBitmapNearestNeighborCopy::Draw(fPainter, fPainter->fInternal,
drawBilinear.Draw(fPainter, fPainter->fInternal,
DrawBitmapGeneric<Tile>::Draw(fPainter, fPainter->fInternal, fBitmap,
DrawBitmapGeneric<Fill>::Draw(fPainter, fPainter->fInternal, fBitmap,
return fPainter->fInternal.fMaskedUnpackedScanline != NULL;
drawNoScale.Draw(fPainter->fInternal, fBitmap, 1, fOffset,
drawNoScale.Draw(fPainter->fInternal, fBitmap, 1, fOffset,