Symbol: fInitError
headers/build/os/interface/Bitmap.h
133
status_t fInitError;
headers/os/app/Application.h
159
status_t fInitError;
headers/os/game/GameSound.h
116
status_t fInitError;
headers/os/interface/Bitmap.h
163
status_t fInitError;
headers/os/media/BufferGroup.h
60
status_t fInitError;
src/add-ons/kernel/file_systems/nfs4/WorkQueue.cpp
52
fInitError = fThread;
src/add-ons/kernel/file_systems/nfs4/WorkQueue.cpp
59
fInitError = result;
src/add-ons/kernel/file_systems/nfs4/WorkQueue.cpp
63
fInitError = B_OK;
src/add-ons/kernel/file_systems/nfs4/WorkQueue.h
67
status_t fInitError;
src/add-ons/kernel/file_systems/nfs4/WorkQueue.h
81
return fInitError;
src/build/libbe/interface/Bitmap.cpp
373
return fInitError;
src/build/libbe/interface/Bitmap.cpp
739
fInitError = B_NO_INIT;
src/build/libbe/interface/Bitmap.cpp
831
fInitError = error;
src/build/libbe/interface/Bitmap.cpp
833
if (fInitError == B_OK) {
src/kits/app/Application.cpp
372
fInitError = check_app_signature(signature);
src/kits/app/Application.cpp
386
if (fInitError == B_OK) {
src/kits/app/Application.cpp
387
fInitError = BPrivate::get_app_ref(&ref);
src/kits/app/Application.cpp
388
if (fInitError != B_OK) {
src/kits/app/Application.cpp
390
strerror(fInitError)));
src/kits/app/Application.cpp
396
if (fInitError == B_OK) {
src/kits/app/Application.cpp
399
fInitError = fileInfo.SetTo(&file);
src/kits/app/Application.cpp
400
if (fInitError == B_OK) {
src/kits/app/Application.cpp
411
"BAppFileInfo: %s\n", strerror(fInitError)));
src/kits/app/Application.cpp
417
if (fInitError == B_OK && registerApp
src/kits/app/Application.cpp
420
fInitError = B_NO_INIT;
src/kits/app/Application.cpp
426
if (fInitError == B_OK && registerApp) {
src/kits/app/Application.cpp
445
fInitError = BRoster::Private().CompleteRegistration(team, thread,
src/kits/app/Application.cpp
447
} else if (fInitError == B_OK) {
src/kits/app/Application.cpp
451
fInitError = BRoster::Private().AddApplication(signature, &ref,
src/kits/app/Application.cpp
453
if (fInitError != B_OK) {
src/kits/app/Application.cpp
455
strerror(fInitError)));
src/kits/app/Application.cpp
458
if (fInitError == B_ALREADY_RUNNING) {
src/kits/app/Application.cpp
485
} else if (fInitError == B_OK) {
src/kits/app/Application.cpp
501
} else if (fInitError > B_ERRORS_END) {
src/kits/app/Application.cpp
503
fInitError = B_ERROR;
src/kits/app/Application.cpp
511
if (fInitError == B_OK) {
src/kits/app/Application.cpp
529
fInitError = _InitGUIContext();
src/kits/app/Application.cpp
536
*_error = fInitError;
src/kits/app/Application.cpp
537
} else if (fInitError != B_OK) {
src/kits/app/Application.cpp
538
DBG(OUT("BApplication::InitData() failed: %s\n", strerror(fInitError)));
src/kits/app/Application.cpp
585
return fInitError;
src/kits/app/Application.cpp
592
if (fInitError != B_OK)
src/kits/app/Application.cpp
593
return fInitError;
src/kits/game/GameSound.cpp
247
fInitError = in_initError;
src/kits/game/GameSound.cpp
270
fInitError = other.fInitError;
src/kits/game/GameSound.cpp
33
fInitError = fDevice->InitCheck();
src/kits/game/GameSound.cpp
45
fInitError = fDevice->InitCheck();
src/kits/game/GameSound.cpp
61
return fInitError;
src/kits/game/GameSoundDevice.cpp
119
fInitError = error;
src/kits/game/GameSoundDevice.cpp
74
fInitError = B_OK;
src/kits/game/GameSoundDevice.cpp
98
return fInitError;
src/kits/game/GameSoundDevice.h
64
status_t fInitError;
src/kits/interface/Bitmap.cpp
1208
fInitError = error;
src/kits/interface/Bitmap.cpp
1210
if (fInitError == B_OK) {
src/kits/interface/Bitmap.cpp
1235
fInitError = B_NO_MEMORY;
src/kits/interface/Bitmap.cpp
480
return fInitError;
src/kits/interface/Bitmap.cpp
991
fInitError = B_NO_INIT;
src/kits/media/BufferGroup.cpp
109
fInitError = _Init();
src/kits/media/BufferGroup.cpp
110
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
121
fInitError = AddBuffer(info);
src/kits/media/BufferGroup.cpp
122
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
142
return fInitError;
src/kits/media/BufferGroup.cpp
150
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
167
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
185
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
202
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
213
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
225
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
239
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
271
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
309
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
44
fInitError = _Init();
src/kits/media/BufferGroup.cpp
45
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
75
fInitError = (status_t)bufferArea;
src/kits/media/BufferGroup.cpp
86
fInitError = AddBuffer(info);
src/kits/media/BufferGroup.cpp
87
if (fInitError != B_OK)
src/kits/media/BufferGroup.cpp
98
fInitError = _Init();
src/kits/media/BufferGroup.cpp
99
if (fInitError != B_OK)