fImages
ImageList fImages;
ImageList fImages;
BList fImages;
fImages = new image_data_info[kImageBufferCount];
memset(fImages, 0, sizeof(image_data_info) * kImageBufferCount);
delete[] fImages;
return fImages[fRawIndex];
return fImages[fThumbIndex];
image_data_info& image = fImages[fNumImages];
if (maxSamples < fImages[i].samples)
maxSamples = fImages[i].samples;
if ((fImages[i].compression != COMPRESSION_OLD_JPEG
|| fImages[i].samples != 3)
&& _SupportsCompression(fImages[i])) {
fImages[i].is_raw = true;
if (fRawIndex < 0 || fImages[i].width * fImages[i].height
if (fImages[i].width == 0 || fImages[i].height == 0
|| fImages[i].data_offset == 0) {
memmove(&fImages[i], &fImages[i + 1],
} else if (fImages[i].is_raw)
image_data_info& image = fImages[index];
info = fImages[index];
image_data_info& image = fImages[fNumImages];
image_data_info* fImages;
return fImages.CountItems();
Image* image = fImages.ItemAt(rowIndex);
return fImages.ItemAt(index);
BObjectList<Image> fImages;
for (int32 i = 0; Image* image = fImages.ItemAt(i); i++)
fImages.MakeEmpty();
while (Image* oldImage = fImages.ItemAt(index)) {
fImages.RemoveItemAt(index);
int32 countBefore = fImages.CountItems();
if (!fImages.AddItem(newImage))
int32 count = fImages.CountItems();
SummaryImage* summaryImage = fImages.Lookup(image);
fImages.Insert(summaryImage);
return fImages.CountElements();
for (ImageTable::Iterator it = fImages.GetIterator();
error = fImages.Init();
ImageTable fImages;
int32 imageCount = fImages.CountItems();
status_t error = thread->AddImage(fImages.ItemAt(i));
int32 imageCount = fImages.CountItems();
Image* image = fImages.ItemAt(i);
if (!fImages.AddItem(image)) {
for (int32 i = 0; Image* image = fImages.ItemAt(i); i++) {
for (int32 i = 0; Image* image = fImages.ItemAt(i); i++) {
Image* image = fImages.RemoveItemAt(index);
for (int32 i = 0; Image* image = fImages.ItemAt(i); i++)
BObjectList<Image> fImages;
return fImages;
fImages.Add(threadImage);
ImageList::Iterator it = fImages.GetIterator();
return fImages.Count() + fOldImages.Count();
it = fImages.GetIterator();
ImageList::ConstIterator it = fImages.GetIterator();
ImageList::Iterator it = fImages.GetIterator();
fImages.Add(image);
while (ThreadImage* image = fImages.RemoveHead())
ImageList fImages;
for (ImageMap::iterator it = fImages.begin(); it != fImages.end(); ++it)
ImageMap::iterator it = fImages.find(imageInfo.name);
if (it != fImages.end()) {
fImages[sharedImage->Name()] = sharedImage;
ImageMap fImages;
fImages(),
while (Image* image = fImages.RemoveHead())
DoublyLinkedList<Image>::ConstIterator it = fImages.GetIterator();
DoublyLinkedList<Image>::ConstIterator it = fImages.GetIterator();
fImages.Add(image);
DoublyLinkedList<Image> fImages;
for (int32 i = 0; ImageDebugInfo* imageDebugInfo = fImages.ItemAt(i); i++) {
for (int32 i = 0; ImageDebugInfo* imageDebugInfo = fImages.ItemAt(i); i++) {
for (int32 i = 0; i < fImages.CountItems(); i++) {
ImageDebugInfo* imageInfo = fImages.ItemAt(i);
for (int32 i = 0; ImageDebugInfo* imageDebugInfo = fImages.ItemAt(i); i++)
if (!fImages.AddItem(imageDebugInfo))
fImages.RemoveItem(imageDebugInfo);
for (int32 i = 0; ImageDebugInfo* imageDebugInfo = fImages.ItemAt(i); i++) {
while (Image* image = fImages.RemoveHead())
fImages.Add(image);
fImages.Remove(image);
for (ImageList::ConstIterator it = fImages.GetIterator();
for (ImageList::ConstIterator it = fImages.GetIterator();
return fImages;
while (!fImages.IsEmpty())
RemoveImage(fImages.First());
: fImages(),
int32 count = fImages.CountItems();
fImages.RemoveItem(i);
if (!fImages.AddItem(image)) {
if (!fImages.AddItem(image)) {
fImages.MakeEmpty();
return (ElfImage*)fImages.ItemAt(index);