fFunction
{ return fFunction; }
Function* fFunction;
FunctionInstance* fFunction;
FunctionInstance* Function() const { return fFunction; }
void (*fFunction)(void*);
: fFunction(function),
{ (fFunction)(fParam1); }
status_t (*fFunction)(Param1);
: fFunction(function),
{ (fOnThis->*fFunction)(); }
status_t (T::*fFunction)();
FunctionInstance* fFunction;
fFunction(function),
if (fFunction != NULL)
fFunction->AcquireReference();
if (fFunction != NULL)
fFunction->ReleaseReference();
return fFunction;
fFunction(NULL),
if (fFunction != NULL)
fFunction->ReleaseReference();
fFunction = function;
if (fFunction != NULL)
fFunction->AcquireReference();
if (fFunction != NULL)
fFunction->NotifySourceCodeChanged();
if (fFunction != NULL)
fFunction->ReleaseReference();
fFunction = function;
if (fFunction != NULL)
fFunction->AcquireReference();
fFunction(NULL),
fFunction = function;
fFunction(fArgument);
if (fFunctionData[count].fFunction == NULL)
function->fTimeExclusive / function->fCalled, function->fFunction);
if (fFunctionData[i].fFunction == NULL)
if (!strcmp(fFunctionData[i].fFunction, function))
if (fFunctionData[i].fFunction == NULL) {
fFunctionData[i].fFunction = function;
if (!strcmp(fFunctionData[i].fFunction, function))
stackEntry->fFunction = function;
atomic_add64(&stackEntry->fFunction->fTimeInclusive, timeSpent);
atomic_add64(&stackEntry->fFunction->fTimeExclusive,
const char* fFunction;
FunctionData* fFunction;
return (fObject->*fFunction)();
int32 (Type::*fFunction)();
if (!fFunction) {
return (*fFunction)(argc, argv);
command_function* fFunction;