fFolder
BDirectory fFolder;
BDirectory* Folder() { return &fFolder; }
Folder* fFolder; // the handler that watches the node of the job file
fFolder(folder),
status_t status = WorkerPrivate(worker).SelectMailbox(fFolder);
fFolder.StoringBodyFailed(fRef, fUID, status);
fFetchStatus = fFolder.StoreBody(fUID, stream, length, fRef, fFile);
fFolder.BodyStored(fRef, fFile, uid);
IMAPFolder& fFolder;
fFolder(folder),
status_t status = WorkerPrivate(worker).SelectMailbox(fFolder);
WorkerPrivate(worker).EnqueueCommand(new FetchBodiesCommand(fFolder,
fFetchStatus = fFolder.StoreMessage(fetchFlags, stream, length,
fFolder.MessageStored(fRef, fFile, fetchFlags, uid, flags);
IMAPFolder& fFolder;
fFolder(NULL),
fFolder = fFolders.RemoveItemAt(fFolders.CountItems() - 1);
if (fFolder == NULL) {
fMailbox = WorkerPrivate(worker).MailboxFor(*fFolder);
status_t status = WorkerPrivate(worker).SelectMailbox(*fFolder);
status_t status = WorkerPrivate(worker).SelectMailbox(*fFolder);
if (entries[i].uid > fFolder->LastUID()) {
fFolder->SyncMessageFlags(entries[i].uid, entries[i].flags);
fFolder->MessageEntriesFetched();
WorkerCommand* command = new FetchHeadersCommand(*fFolder,
IMAPFolder* fFolder;
fFolder(folder),
status_t status = WorkerPrivate(worker).SelectMailbox(fFolder);
IMAPFolder& fFolder;
fFolder.SetTo(&ref);
fFolder.SetTo(&nodeRef);
fFolder.Rewind();
status_t status = fFolder.GetNextRef(ref);
BDirectory fFolder;
fFolder.GetNodeRef(&folder);
: fFolder(folder)
while (fFolder.GetNextEntry(&entry) == B_OK && entry.GetNodeRef(&node) == B_OK) {
fFolder.GetNodeRef(&ref);
fFolder.GetNodeRef(&ref);
: fFolder(folder)
fFolder = new FolderWatcher(Window(), dir, true);
fFolder->SetListener(this);
delete fFolder;
fFolder(NULL),
fFolder = new SpoolFolder(window, this, dir);
delete fFolder;
fFolder(NULL),
return fFolder && fFolder->CountJobs() > 0;
return fFolder;
if (fFolder)
pendingJobs = fFolder->CountJobs();
SpoolFolder* fFolder;
FolderWatcher* fFolder;
delete fFolder; fFolder = NULL;
fFolder = new FolderWatcher(this, dir, true);
fFolder->SetListener(this);
FolderWatcher* fFolder;