fFocusedIndex
fFocusedIndex(-1),
InvalidateItem(fFocusedIndex);
fFocusedIndex = index;
if (fFocusedIndex >= 0)
int32 fFocusedIndex;
if (fFocusedIndex >= 0)
InvalidateItem(fFocusedIndex);
fFocusedIndex = index;
if (index == fFocusedIndex)
int32 fFocusedIndex;