fDragging
fDragging = true;
fDragging = false;
if (!fDragging)
bool fDragging;
if (!fDragging) {
fDragging = dragging;
fDragging(dragging),
bool fDragging : 1;
fDragging(false),
if (fClicked && !fDragging) {
fDragging = false;
if (fDragging)
fDragging = true;
bool fDragging;
fDragging = true;
fDragging = false;
if (!IsEnabled() || !fDragging)
, fDragging(false)
{ return fDragging; }
bool fDragging;
fDragging = true;
fDragging = false;
if (fDragging && fCurrentState) {
fDragging(false),
bool fDragging;
fDragging = true;
fDragging = false;
if (fDragging && fCurrentState) {
fDragging(false),
bool fDragging;
fDragging = true;
fDragging = false;
if (fDragging) {
fDragging(false),
bool fDragging;
fDragging(false),
bool fDragging;
if (fDragging)
fDragging = true;
fDragging = false;
bool fDragging;
fDragging(false),
fDragging = false;
if (fTracking && !fDragging && fIconBitmap != NULL
fDragging = true;
if (dragMessage != NULL && !fDragging && AcceptsDrag(dragMessage)) {
bool fDragging;
|| !fDragging)
if (fDragging) {
fDragging = false;
bool fDragging;
fDragging(false),
fDragging = true;
if (!fDragging || (buttons & B_PRIMARY_MOUSE_BUTTON))
fDragging = false;
if (!fDragging)
if (fDragging)
fDragging = true;
bool fDragging;