fDownStreamChannels
ChannelVector fDownStreamChannels;
int32 fDownStreamChannels;
return fDownStreamChannels.Count();
if (index < 0 || index >= fDownStreamChannels.Count())
return fDownStreamChannels.ElementAt(index);
fDownStreamChannels(),
for (ChannelVector::Iterator it = fDownStreamChannels.Begin();
it != fDownStreamChannels.End();
fDownStreamChannels.MakeEmpty();
for (ChannelVector::Iterator it = fDownStreamChannels.Begin();
it != fDownStreamChannels.End();
return fDownStreamChannels.PushBack(channel);
reply.downStreamChannels = fDownStreamChannels;
int32 allChannels = fUpStreamChannels + fDownStreamChannels;
fDownStreamChannels = downStreamChannels;