fCurve
fCurve = new uint16[0x1000];
fCurve[i] = i;
delete[] fCurve;
val = fCurve[val];
fRead.NextShorts(fCurve, length);
fCurve[i] = fCurve[i - 1];
fMeta.maximum = fCurve[0xfff];
fMeta.black = fCurve[200];
uint16* fCurve;
#define fCurve fInternal.fCurve
return _FillPath(fCurve);
return _StrokePath(fCurve);
return _FillPath(fCurve, gradient);
return _StrokePath(fCurve, gradient);
return _FillPath(fCurve);
return _StrokePath(fCurve);
return _FillPath(fCurve, gradient);
return _StrokePath(fCurve, gradient);
fCurve(fPath)
agg::conv_curve<agg::path_storage> fCurve;