fCurrentAllocatorNode
AllocatorNode* fCurrentAllocatorNode;
node->previous = fCurrentAllocatorNode;
fCurrentAllocatorNode = node;
if (request && fCurrentAllocatorNode
&& request == fCurrentAllocatorNode->allocator.GetRequest()) {
if (fCurrentAllocatorNode) {
AllocatorNode* node = fCurrentAllocatorNode->previous;
delete fCurrentAllocatorNode;
fCurrentAllocatorNode = node;
while (fCurrentAllocatorNode)