fCorner
switch (fCorner) {
switch (fCorner) {
switch (fCorner) {
switch (fCorner) {
switch (fCorner) {
switch (fCorner) {
uint32 fCorner;
fCorner = BPoint(-1, -1);
fCorner = corner;
settings.AddPoint("window corner", fCorner);
fCorner = corner;
BPoint WindowCorner() const { return fCorner; }
BPoint fCorner;