fControlsBitmap
fControlsBitmap = Header->r2.bm_controls;
TRACE(UAC, "Controls Bitmap:%#04x\n", fControlsBitmap);
fControlsBitmap = Terminal->r2.bm_controls;
TRACE(UAC, "Controls Bitmap:%#04x\n", fControlsBitmap);
fControlsBitmap = Terminal->r2.bm_controls;
TRACE(UAC, "Controls Bitmap:%#04x\n", fControlsBitmap);
fControlsBitmap.PushBack(mixerControlsData[i]);
TRACE(UAC, "Controls Data[%d]:%#x\n", i, fControlsBitmap[i]);
for (int i = 0; i < fControlsBitmap.Count(); i++)
if (fControlsBitmap[i] != 0)
result = (fControlsBitmap[index >> 3] & (0x80 >> (index & 7))) != 0;
fControlsBitmap = Selector->input_pins[Selector->num_input_pins];
TRACE(UAC, "Controls Bitmap:%d\n", fControlsBitmap);
fControlsBitmap(0),
Vector<uint8> fControlsBitmap;
uint8 fControlsBitmap;
uint8 fControlsBitmap;
uint8 fControlsBitmap;
uint8 fControlsBitmap;
uint16 fControlsBitmap;