fCommandStack
fCommandStack->Clear();
fCommandStack(new (nothrow) ::CommandStack()),
delete fCommandStack;
{ return fCommandStack; }
::CommandStack* fCommandStack;
fCommandStack(NULL),
fCommandStack = stack;
if (fCommandStack)
return fCommandStack->Perform(command);
::CommandStack* fCommandStack;
{ return fCommandStack; }
if (!fCommandStack || !fObject)
fCommandStack->Perform(command);
fCommandStack = stack;
fCommandStack(NULL),
CommandStack* fCommandStack;
fCommandStack(NULL),
if (itemFrame.Contains(where) && fCommandStack) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
if (fCommandStack != NULL) {
fCommandStack->Perform(command);
|| fCommandStack == NULL || fPathContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fPathContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fPathContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fPathContainer == NULL)
fCommandStack->Perform(command);
fCommandStack = stack;
CommandStack* fCommandStack;
fCommandStack->Perform(command);
fCommandStack->Perform(command);
|| fCommandStack == NULL || fShapeContainer == NULL
fCommandStack->Perform(command);
if (fCommandStack == NULL || fShapeContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fShapeContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fShapeContainer == NULL)
fCommandStack->Perform(command);
fCommandStack = stack;
CommandStack* fCommandStack;
fCommandStack(NULL),
fCommandStack->Perform(command);
fCommandStack->Perform(command);
if (fCommandStack) {
fCommandStack->Perform(command);
|| fCommandStack == NULL || fStyleContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fStyleContainer == NULL)
fCommandStack->Perform(command);
if (fCommandStack == NULL || fStyleContainer == NULL)
fCommandStack->Perform(command);
if (!fCommandStack || !fStyleContainer)
fCommandStack->Perform(command);
fCommandStack = stack;
CommandStack* fCommandStack;
if (fCommandStack) {
fCommandStack->Perform(
fCommandStack = stack;
if (fCommandStack) {
fCommandStack->Perform(
if (fCommandStack) {
fCommandStack->Perform(
if (fCommandStack) {
fCommandStack->Perform(
fCommandStack(NULL),
CommandStack* fCommandStack;
if (!fShape || !fCommandStack)
fCommandStack->Perform(command);
|| fCommandStack == NULL || fShape == NULL)
fCommandStack->Perform(command);
if (!fCommandStack || !fShape)
fCommandStack->Perform(command);
if (!fCommandStack || !fShape)
fCommandStack->Perform(command);
fCommandStack = stack;
CommandStack* fCommandStack;
fCommandStack(stack),
fCommandStack->Perform(new (nothrow) MovePLItemsCommand(fPlaylist,
fCommandStack->Perform(new (nothrow) CopyPLItemsCommand(fPlaylist,
if (fCommandStack->Perform(new (nothrow) ImportPLItemsCommand(fPlaylist,
fCommandStack->Perform(new (nothrow) RandomizePLItemsCommand(fPlaylist,
fCommandStack->Perform(new (nothrow) RemovePLItemsCommand(fPlaylist,
CommandStack* fCommandStack;
fCommandStack->AddListener(&fCommandStackListener);
_ObjectChanged(fCommandStack);
fCommandStack->RemoveListener(&fCommandStackListener);
delete fCommandStack;
fCommandStack->Undo();
fCommandStack->Redo();
if (object == fCommandStack) {
fUndoMI->SetEnabled(fCommandStack->GetUndoName(label));
fRedoMI->SetEnabled(fCommandStack->GetRedoName(label));
fCommandStack(new CommandStack(fLocker)),
fCommandStack);
CommandStack* fCommandStack;