fClickMessage
fClickMessage(other.fClickMessage)
fClickMessage = other.fClickMessage;
&& fClickMessage.what == other.fClickMessage.what
&& fClickMessage.HasSameData(other.fClickMessage);
fClickMessage = *message;
{ return &fClickMessage; }
BMessage fClickMessage;
_Invoke(fClickMessage);
if (message != fClickMessage)
delete fClickMessage;
fClickMessage = message;
fClickMessage(message),
delete fClickMessage;
BMessage* fClickMessage;