fChunk
fChunk(NULL)
fChunk(chunk)
if (fChunk == chunk)
return fChunk < chunk ? -1 : 1;
const FreeChunk* fChunk;
fChunk(NULL),
fChunk = (btrfs_chunk*)malloc(sizeof(btrfs_chunk)
if (fChunk == NULL) {
memcpy(fChunk, chunk, sizeof(btrfs_chunk)
free(fChunk);
+ fChunk->StripeCount() * sizeof(btrfs_stripe);
if (fChunk == NULL)
|| logical > (off_t)(fChunkOffset + fChunk->Length()))
physical = logical + fChunk->stripes[0].Offset() - fChunkOffset;
{ return fChunkOffset + fChunk->Length(); }
btrfs_chunk* fChunk;
fChunk(NULL),
fChunk = new(std::nothrow) Chunk(chunk, key->Offset());
if (fChunk == NULL)
start += sizeof(btrfs_key) + fChunk->Size();
|| (logical >= (off_t)fChunk->Offset()
&& logical < (off_t)fChunk->End())) {
return fChunk->FindBlock(logical, physical);
Chunk* SystemChunk() const { return fChunk; }
Chunk* fChunk;
fMetaChunk, fChunk);
uint32 fChunk;
B_PRIu32, fChunkSize, fChunkCount, fMetaChunk, fChunk);
uint32 fChunk;
", chunk: %" B_PRIu32, fMetaChunk, fChunk);
uint32 fChunk;