fCancel
fCancel = false;
while (!fCancel) {
if (fCancel) {
fCancel = true;
for (int64 i = start; (i < end) && !fCancel; i += framesRead) {
for (int64 i = start; (i < end) && !fCancel; i += framesRead) {
fCancel = true;
fCancel = false;
volatile bool fCancel;
fCancel = new BButton(r, "cancel", "Cancel", new BMessage(B_QUIT_REQUESTED),
back->AddChild(fCancel);
BButton *fCancel,
*fCancel;
fCancel = new BButton(r, "cancel", "Cancel", new BMessage(B_QUIT_REQUESTED),
AddChild(fCancel);
if (Bounds().Height() < fCancel->Frame().bottom + 10) {
fCancel->SetResizingMode(B_FOLLOW_RIGHT);
Window()->ResizeTo(Window()->Bounds().Width(), fCancel->Frame().bottom + 10);
fCancel->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_BOTTOM);
fCancel = new BButton("cancel",
fCancel->SetExplicitMaxSize(
fCancel->SetEnabled(false);
.Add(fCancel)
fCancel->SetEnabled(job->Status() != kProcessing);
fCancel->SetEnabled(false);
BButton* fCancel;