fBorder
menu_bar_border fBorder;
border_style fBorder;
border_style fBorder;
fBorder = border;
return fBorder;
fBorder(B_BORDER_FRAME),
fBorder(B_BORDER_FRAME),
fBorder(B_BORDER_FRAME),
if (status == B_OK && fBorder != B_FANCY_BORDER)
status = archive->AddInt32("_style", fBorder);
verticalScrollBarFrame, horizontalScrollBarFrame, base, fBorder,
if (fBorder == B_NO_BORDER)
if (fBorder == border)
fBorder = border;
if (border == B_NO_BORDER || fBorder == B_NO_BORDER) {
fBorder = border;
return fBorder;
if (fBorder != B_FANCY_BORDER)
fBorder = archive->FindInt32("_style", &border) == B_OK ?
SetFlags(_ModifyFlags(Flags(), fTarget, fBorder));
fVerticalScrollBar, fBorder, BControlLook::B_ALL_BORDERS);
if (fBorder != B_NO_BORDER)
if (fBorder == B_FANCY_BORDER) {
return _BorderSize(fBorder);
_InsetBorders(frame, fBorder, fBorders);
fVerticalScrollBar, fBorder, fBorders);
if (fBorder != B_NO_BORDER || vertical) {
if (fBorder != B_NO_BORDER) {
if (fBorder != B_NO_BORDER || horizontal) {
if (fBorder != B_NO_BORDER) {
fBorder = (border_style)borderStyle;
result = into->AddInt32("_border", fBorder);
fBorder, 0, BControlLook::B_TOP_BORDER);
fBorder, 0, BControlLook::B_LEFT_BORDER);
if (border == fBorder)
fBorder = border;
fBorder = border;
switch (fBorder) {