fBlockCount
int32 fBlockCount;
fBlockCount(0),
fBlockCount++;
uint32 CountBlocks() const { return fBlockCount; }
uint32 fBlockCount;
if (!result || number >= fBlockCount)
fBlockCount(0),
fBlockCount = blockCount;
off_t GetBlockCount() const { return fBlockCount; }
uint64 fBlockCount;
if (blockSize == fBlockSize && fFreeBlocks < fBlockCount) {
fBlockCount = blockCount;
ASSERT(blockIndex < fBlockCount);
fBlockCount + blockIndex / kCheckSumsPerBlock, block);
ASSERT(blockIndex < fBlockCount);
fBlockCount + blockIndex / kCheckSumsPerBlock, block);
uint64 fBlockCount;