fBitmapDrawingEngine
if (!fBitmapDrawingEngine.IsSet()) {
fBitmapDrawingEngine.SetTo(
if (!fBitmapDrawingEngine.IsSet())
result = fBitmapDrawingEngine->SetSize(targetWidth,
fBitmapDrawingEngine->SetDrawingMode(B_OP_COPY);
fBitmapDrawingEngine->FillRect(
fBitmapDrawingEngine->SetDrawingMode(B_OP_OVER);
fBitmapDrawingEngine->DrawBitmap(&bitmap, sourceRect,
bitmaps[i] = fBitmapDrawingEngine->ExportToBitmap(targetWidth,
fBitmapDrawingEngine;