fBaselineOffset
float fBaselineOffset;
frame.top + fBaselineOffset);
- fBaselineOffset * 2;
owner->MovePenBy(fBaselineOffset, 0);
frame.top + fBaselineOffset);
fBaselineOffset = 2 + ceilf(fheight.ascent + fheight.leading / 2);
fSecondBaselineOffset = fBaselineOffset + lineHeight;
float fBaselineOffset;
fBaselineOffset(0),
fBaselineOffset = offset;
owner->MovePenTo(frame.left, frame.top + fBaselineOffset);
int32 fBaselineOffset;
fBaselineOffset = 2 + ceilf(fheight.ascent + fheight.leading / 2);
return fBaselineOffset;
frame.top + fBaselineOffset);
owner->MovePenTo(rect.left + iconRect.Width() + 8.0f, frame.top + fBaselineOffset);
fBaselineOffset = fontHeight.ascent
float fBaselineOffset;