fArchitecture
BPackageArchitecture fArchitecture;
BPackageArchitecture fArchitecture;
Architecture* fArchitecture;
{ return fArchitecture; }
Architecture* fArchitecture;
fArchitecture(B_PACKAGE_ARCHITECTURE_ENUM_COUNT),
if (fArchitecture < 0
|| fArchitecture >= B_PACKAGE_ARCHITECTURE_ENUM_COUNT) {
return kArchitectureNames[fArchitecture];
BPackageArchitecture fArchitecture;
{ fArchitecture = architecture; }
{ return fArchitecture; }
fArchitecture(architecture),
return fArchitecture->CountRegisters();
if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters())
const Register* reg = fArchitecture->Registers() + rowIndex;
Architecture* fArchitecture;
fArchitecture(architecture),
if (rowIndex < 0 || rowIndex >= fArchitecture->CountRegisters())
const Register* reg = fArchitecture->Registers() + rowIndex;
fRegisterTableModel = new RegisterTableModel(fArchitecture);
Architecture* fArchitecture;
fArchitecture->GetWatchpointDebugCapabilities(maxDebugRegisters,
fArchitecture(architecture),
fArchitecture->AcquireReference();
fArchitecture->ReleaseReference();
Architecture* fArchitecture;
fArchitecture(),
fArchitecture(),
fArchitecture = other->Architecture();
fArchitecture(),
coreInfo->SetArchitecture(fArchitecture);
fArchitecture = value;
fArchitecture(other.fArchitecture),
&& fArchitecture == other.fArchitecture
return fArchitecture;
fArchitecture = value;
BString fArchitecture;
BString fArchitecture;
fArchitecture(team->GetArchitecture()),
for (int32 i = 0; i < fArchitecture->CountRegisters(); i++) {
reg = fArchitecture->Registers() + i;
fArchitecture->AcquireReference();
fArchitecture->ReleaseReference();
Architecture* fArchitecture;
return fArchitecture->GetStatement(function, address, _statement);
Architecture* fArchitecture;
fDebuggerInterface, fArchitecture);
Architecture* fArchitecture;
result = fArchitecture->ResolvePICFunctionAddress(
byteSize = fArchitecture->AddressSize();
byteSize = fArchitecture->AddressSize();
result = fArchitecture->GetReturnAddressLocation(frame,
return fArchitecture->InitRegisterRules(context);
return fArchitecture->ReadValueFromMemory(address, valueType, _value)
return fArchitecture->ReadValueFromMemory(addressSpace, address,
Architecture* fArchitecture;
fArchitecture(architecture),
int32 registerCount = fArchitecture->CountRegisters();
const Register* registers = fArchitecture->Registers();
status_t error = fArchitecture->GetDwarfRegisterMaps(&toDwarfMap,
fromDwarfMap, fArchitecture, fDebuggerInterface);
DwarfTypeContext(fArchitecture, fImageInfo.ImageID(), fFile,
int32 registerCount = fArchitecture->CountRegisters();
const Register* registers = fArchitecture->Registers();
status_t error = fArchitecture->GetDwarfRegisterMaps(&toDwarfMap,
error = fArchitecture->CreateCpuState(previousCpuState);
fromDwarfMap, toDwarfMap, cpuState, fArchitecture,
fromDwarfMap, toDwarfMap, previousCpuState, fArchitecture,
fArchitecture->AddressSize(), fArchitecture->IsBigEndian(),
= new(std::nothrow) DwarfStackFrameDebugInfo(fArchitecture,
return fArchitecture->GetStatement(function, address, _statement);
return fArchitecture->GetStatement(function, address, _statement);
return fArchitecture->GetStatement(function, address, _statement);
fArchitecture(architecture),
Architecture* fArchitecture;
fArchitecture(architecture),
fManager = new(std::nothrow) DwarfManager(fArchitecture->AddressSize(), fArchitecture->IsBigEndian());
imageInfo, fDebuggerInterface, fArchitecture, fFileManager,
Architecture* fArchitecture;
fArchitecture(architecture),
fArchitecture->AcquireReference();
fArchitecture->ReleaseReference();
: fArchitecture->AddressSize();
: fArchitecture->IsBigEndian();
{ return fArchitecture; }
Architecture* fArchitecture;
fArchitecture(architecture),
fArchitecture, fDebuggerInterface, fFileManager, this, this,
fArchitecture);
return fArchitecture->DisassembleCode(functionDebugInfo, buffer, bytesRead,
return fArchitecture->CreateCpuState(coreInfo->GetCpuState(),
return fArchitecture->GetCpuFeatures(flags);
if (fArchitecture != NULL)
fArchitecture->ReleaseReference();
fArchitecture = new(std::nothrow) ArchitectureX86(this);
fArchitecture = new(std::nothrow) ArchitectureX8664(this);
if (fArchitecture == NULL)
return fArchitecture->Init();
return fArchitecture;
Architecture* fArchitecture;
if (fArchitecture != NULL)
fArchitecture->ReleaseReference();
fArchitecture = new(std::nothrow) ArchitectureX86(this);
fArchitecture = new(std::nothrow) ArchitectureX8664(this);
if (fArchitecture == NULL)
status_t error = fArchitecture->Init();
return fArchitecture;
return fArchitecture->CreateCpuState(&debugState, sizeof(debug_cpu_state),
return fArchitecture->GetCpuFeatures(flags);
status_t error = fArchitecture->CreateCpuState(
status_t error = fArchitecture->CreateCpuState(
status_t error = fArchitecture->CreateCpuState(
Architecture* fArchitecture;
if (fArchitecture != NULL)
fArchitecture->ReleaseReference();
fArchitecture = architecture;
fArchitecture->AcquireReference();
{ return fArchitecture; }
Architecture* fArchitecture;
fArchitecture, fThread->GetCpuState(), fTypeInformation,
fArchitecture(debuggerInterface->GetArchitecture()),
fArchitecture(architecture),
status_t error = fArchitecture->CreateStackTrace(fThread->GetTeam(), this,
Architecture* fArchitecture;
Architecture* fArchitecture;
Architecture* fArchitecture;
Architecture* fArchitecture;
Architecture* fArchitecture;
fArchitecture(architecture),
ValueLoader valueLoader(fArchitecture, fDebuggerInterface,
ValueLoader valueLoader(fArchitecture, fDebuggerInterface, fCpuState);
fArchitecture, fCpuState, fTypeInformation, fContainer,
fArchitecture(architecture),
fArchitecture(architecture),
ValueWriter writer(fArchitecture, fDebuggerInterface,
fArchitecture(architecture),
fArchitecture(architecture),
fArchitecture->AcquireReference();
fArchitecture->ReleaseReference();
bool bigEndian = fArchitecture->IsBigEndian();
const Register* registers = fArchitecture->Registers();
{ return fArchitecture; }
Architecture* fArchitecture;
fArchitecture(architecture),
fArchitecture->AcquireReference();
fArchitecture->ReleaseReference();
bool bigEndian = fArchitecture->IsBigEndian();
const Register* registers = fArchitecture->Registers();
{ return fArchitecture; }
Architecture* fArchitecture;
fArchitecture = B_PACKAGE_ARCHITECTURE_ENUM_COUNT;
|| (error = archive->AddInt32("architecture", fArchitecture)) != B_OK
.Write("architecture", kArchitectureNames[fArchitecture])
fArchitecture(B_PACKAGE_ARCHITECTURE_ENUM_COUNT),
fArchitecture(B_PACKAGE_ARCHITECTURE_ENUM_COUNT),
fArchitecture = (BPackageArchitecture)architecture;
|| fArchitecture == B_PACKAGE_ARCHITECTURE_ENUM_COUNT
return fArchitecture;
if ((int)fArchitecture < 0
|| fArchitecture >= B_PACKAGE_ARCHITECTURE_ENUM_COUNT) {
return kArchitectureNames[fArchitecture];
fVersion.ToString().String(), kArchitectureNames[fArchitecture]);
fArchitecture = architecture;
_ParseArchitectureValue(&packageInfo->fArchitecture);
if ((result = data->AddUInt8(kArchitectureField, fArchitecture)) != B_OK)
return fArchitecture;
fArchitecture = architecture;
kArchitectureField, (uint8*)&fArchitecture)) != B_OK) {
if (fArchitecture == B_PACKAGE_ARCHITECTURE_ANY)
fArchitecture = architecture;