fApplyButton
.Add(fApplyButton);
fApplyButton->SetTarget(this);
fApplyButton = new BButton(B_TRANSLATE("Apply"), new BMessage(kMsgApply));
BButton* fApplyButton;
fApplyButton = new BButton(B_TRANSLATE("Apply"), new BMessage(kMsgApply));
.Add(fApplyButton);
fApplyButton->SetTarget(this);
BButton* fApplyButton;
.Add(fApplyButton)
fApplyButton = new BButton("apply", B_TRANSLATE("Apply"),
BButton* fApplyButton;
.Add(fApplyButton);
fApplyButton->MakeDefault(true);
fApplyButton = new BButton(B_TRANSLATE("Apply"), new BMessage(MSG_APPLY));
fApplyButton->SetEnabled(canApply);
BButton* fApplyButton;
.Add(fApplyButton)
fApplyButton->SetTarget(this);
fApplyButton->SetEnabled(enable);
fApplyButton = new BButton("apply", B_TRANSLATE("Apply"),
BButton* fApplyButton;
fApplyButton->SetEnabled(applyEnabled);
fApplyButton = new BButton("ApplyButton", B_TRANSLATE("Apply"),
fApplyButton->SetEnabled(false);
.Add(fApplyButton);
BButton* fApplyButton;
.Add(fApplyButton = new BButton(B_TRANSLATE("Apply changes"),
BButton* fApplyButton;