fAllowed
*allowed = it.Current().fAllowed;
entry.fAllowed = allowed;
uint32 fAllowed;
BString text = fAllowed ? B_TRANSLATE("Allowed") : B_TRANSLATE("Muted");
fAllowed = allowed;
BString text = fAllowed ? B_TRANSLATE("Allowed") : B_TRANSLATE("Muted");
bool Allowed() { return fAllowed; };
bool fAllowed;