endTime
bigtime_t endTime,
bigtime_t endTime,
bigtime_t endTime = startTime + BufferDuration();
bigtime_t nextEventTime = endTime;
bigtime_t endTime = (bigtime_t)range.max;
if (startTime >= endTime)
bigtime_t rangeTime = endTime - startTime;
for (; time <= endTime; time += interval) {
nanotime_t endTime = (nanotime_t)range.max;
if (startTime >= endTime)
nanotime_t rangeTime = endTime - startTime;
for (; time <= endTime; time += interval) {
rect.right = endTime / fNSecsPerPixel - 1;
nanotime_t endTime;
_GetEventTimeRange(startTime, endTime);
if (startTime == fStartTime && endTime == fEndTime)
fEndTime = endTime;
if (fState.LastEventTime() >= endTime)
if (requestStart >= endTime)
nanotime_t endTime, BObjectList<Model::IOOperation>& operations)
fSchedulingData.AddIOState(thread, endTime - fModel->BaseTime(),
nanotime_t endTime = events[upper].state == IO_SCHEDULING_STATE_IDLE
endTime += fModel->BaseTime();
if (request->ScheduledTime() >= endTime)
nanotime_t endTime;
fSchedulingView->GetDataRange(startTime, endTime);
TimeRange* range = new(std::nothrow) TimeRange(startTime, endTime);
nanotime_t endTime;
TimeRange(nanotime_t startTime, nanotime_t endTime)
endTime(endTime)
timeRange->endTime);
nanotime_t endTime = k + 1 < eventCount
rect.right = endTime / fNSecsPerPixel - 1;
nanotime_t endTime = k + 1 < eventCount
nanotime_t endTime = fBaseTime + fModel->LastEventTime();
? requests[0]->finishedEvent->time : endTime;
? requests[i]->finishedEvent->time : endTime;
PlaybackManager::NextChangeTime(bigtime_t startTime, bigtime_t endTime) const
int32 endIndex = _IndexForTime(endTime);
endTime = TimeForFrame(_StateAt(startIndex + 1)->activation_frame);
endIndex = _SpeedInfoIndexForTime(endTime);
endTime = TimeForFrame(_SpeedInfoAt(startIndex + 1)->activation_frame);
return endTime;
bigtime_t& endTime, bigtime_t& xStartTime, bigtime_t& xEndTime,
int64 endFrame = FrameForTime(endTime) + 1;
endTime = min(endTime, endTimeForFrame);
bigtime_t intervalLength = endTime - startTime;
bigtime_t endTime) const;
bigtime_t startTime, bigtime_t& endTime,
bigtime_t endTime = bigtime_t(double(fFramesSent + frameCount)
endTime) != B_OK) {
bigtime_t endTime) = 0;
while (intervalStartTime < endTime) {
= new (nothrow) PlayingInterval(intervalStartTime, endTime);
fPlaybackManager->SetCurrentAudioTime(endTime);
PlayingInterval(bigtime_t startTime, bigtime_t endTime)
end_time(endTime)
bigtime_t startTime, bigtime_t endTime)
buffer, frameCount, startTime, endTime);
bigtime_t startTime, bigtime_t endTime);
bigtime_t endTime = (bigtime_t)hours * 60 * 60 * 1000000LL
subTitle.duration = endTime - subTitle.startTime;
do_scheduling_analysis(bigtime_t startTime, bigtime_t endTime,
status_t error = _kern_analyze_scheduling(startTime, endTime, buffer,
void do_scheduling_analysis(bigtime_t startTime, bigtime_t endTime,
do_scheduling_analysis(startTime, endTime, bufferSize);
bigtime_t endTime = system_time();
bigtime_t runTime = endTime - startTime;
SyscallInfo::SyscallInfo(bigtime_t startTime, bigtime_t endTime,
fEndTime(endTime),
SyscallInfo::SetTo(bigtime_t startTime, bigtime_t endTime, uint64 returnValue,
fEndTime = endTime;
bigtime_t endTime = system_time();
endTime - startTime);
bigtime_t endTime = system_time() + 1000000 * (bigtime_t)testSeconds;
while (system_time() < endTime) {