direct_buffer_info
virtual void DirectConnected(direct_buffer_info* info);
virtual void DirectConnected(direct_buffer_info* info);
direct_buffer_info* fBufferDesc;
Flurry::DirectConnected(direct_buffer_info* info)
virtual void DirectConnected(direct_buffer_info* info);
GLifeSaver::DirectConnected(direct_buffer_info* pdbiInfo)
void DirectConnected(direct_buffer_info*);
Gravity::DirectConnected(direct_buffer_info* info)
void DirectConnected(direct_buffer_info* info);
IFSSaver::DirectConnected(direct_buffer_info* info)
virtual void DirectConnected(direct_buffer_info* info);
TeapotWindow::DirectConnected(direct_buffer_info* info)
virtual void DirectConnected( direct_buffer_info* info );
MainWindow::DirectConnected(direct_buffer_info* info)
virtual void DirectConnected(direct_buffer_info* info);
ScreenSaverWindow::DirectConnected(direct_buffer_info* info)
virtual void DirectConnected(direct_buffer_info* info);
print_direct_buffer_info(const direct_buffer_info &info)
BDirectWindow::DirectConnected(direct_buffer_info* info)
BScreenSaver::DirectConnected(direct_buffer_info *info)
GlutBWindow::DirectConnected(direct_buffer_info *info)
void DirectConnected(direct_buffer_info *info);
- sizeof(direct_buffer_info)) / sizeof(clipping_rect);
direct_buffer_info* fBufferInfo;
DWindowBuffer::SetTo(direct_buffer_info* info)
void SetTo(direct_buffer_info* info);
FakeRenderer::DirectConnected(direct_buffer_info *info)
virtual void DirectConnected(direct_buffer_info* info);
ChartWindow::DirectConnected(direct_buffer_info *info)
ChartWindow::SwitchContext(direct_buffer_info *info)
void SwitchContext(direct_buffer_info *info);
virtual void DirectConnected(direct_buffer_info *info);
virtual void DirectConnected(direct_buffer_info *info)
StarWindow::DirectConnected(direct_buffer_info *info)
StarWindow::SwitchContext(direct_buffer_info *info)
virtual void DirectConnected(direct_buffer_info *info);
void SwitchContext(direct_buffer_info *info);
void SampleGLWindow::DirectConnected(direct_buffer_info *info)
virtual void DirectConnected( direct_buffer_info *info );
DirectWindowBuffer::SetTo(direct_buffer_info* info)
void SetTo(direct_buffer_info* info);
struct direct_buffer_info;
virtual void DirectConnected(direct_buffer_info* info);
Window::DirectConnected(direct_buffer_info* info)