Symbol: disposition
headers/private/debugger/controllers/TeamDebugger.h
116
int32 disposition);
headers/private/debugger/controllers/TeamDebugger.h
118
int32 signal, int32 disposition);
headers/private/debugger/model/Team.h
158
void SetDefaultSignalDisposition(int32 disposition);
headers/private/debugger/model/Team.h
162
int32 disposition);
headers/private/debugger/model/Team.h
250
int32 signal, int32 disposition);
headers/private/debugger/model/Team.h
383
Team* team, int32 disposition);
headers/private/debugger/model/Team.h
397
int32 disposition);
headers/private/debugger/user_interface/UserInterface.h
150
int32 disposition) = 0;
headers/private/debugger/user_interface/UserInterface.h
152
int32 signal, int32 disposition) = 0;
headers/private/debugger/user_interface/util/UiUtils.h
83
static const char* SignalDispositionToString(int disposition);
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
107
void Update(int32 signal, int32 disposition)
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
112
info->disposition = disposition;
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
119
signal, disposition);
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
249
int32 disposition;
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
250
if (message->FindInt32("disposition", &disposition) != B_OK)
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
253
fListener->SetDefaultSignalDispositionRequested(disposition);
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
303
int32 disposition;
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
305
&& message->FindInt32("disposition", &disposition) == B_OK) {
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
306
fDispositionModel->Update(signal, disposition);
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
42
int32 disposition;
src/apps/debugger/user_interface/gui/team_settings_window/SignalsConfigView.cpp
88
info->disposition), B_VARIANT_DONT_COPY_DATA);
src/apps/debugger/user_interface/gui/utility_windows/SignalDispositionEditWindow.cpp
86
int32 disposition;
src/apps/debugger/user_interface/gui/utility_windows/SignalDispositionEditWindow.cpp
87
if (message->FindInt32("disposition", &disposition) == B_OK)
src/apps/debugger/user_interface/gui/utility_windows/SignalDispositionEditWindow.cpp
88
fCurrentDisposition = disposition;
src/kits/debugger/controllers/TeamDebugger.cpp
1193
TeamDebugger::SetDefaultSignalDispositionRequested(int32 disposition)
src/kits/debugger/controllers/TeamDebugger.cpp
1196
message.AddInt32("disposition", disposition);
src/kits/debugger/controllers/TeamDebugger.cpp
1203
int32 disposition)
src/kits/debugger/controllers/TeamDebugger.cpp
1207
message.AddInt32("disposition", disposition);
src/kits/debugger/controllers/TeamDebugger.cpp
2492
int32 disposition;
src/kits/debugger/controllers/TeamDebugger.cpp
2496
disposition) == B_OK) {
src/kits/debugger/controllers/TeamDebugger.cpp
2497
fTeam->SetCustomSignalDisposition(signal, disposition);
src/kits/debugger/controllers/TeamDebugger.cpp
705
int32 disposition;
src/kits/debugger/controllers/TeamDebugger.cpp
706
if (message->FindInt32("disposition", &disposition) != B_OK)
src/kits/debugger/controllers/TeamDebugger.cpp
710
fTeam->SetDefaultSignalDisposition(disposition);
src/kits/debugger/controllers/TeamDebugger.cpp
717
int32 disposition;
src/kits/debugger/controllers/TeamDebugger.cpp
719
|| message->FindInt32("disposition", &disposition) != B_OK) {
src/kits/debugger/controllers/TeamDebugger.cpp
724
fTeam->SetCustomSignalDisposition(signal, disposition);
src/kits/debugger/controllers/ThreadHandler.cpp
257
int32 disposition = team->SignalDispositionFor(signal);
src/kits/debugger/controllers/ThreadHandler.cpp
259
switch (disposition) {
src/kits/debugger/model/Team.cpp
1001
Team* team, int32 signal, int32 disposition)
src/kits/debugger/model/Team.cpp
1005
fDisposition(disposition)
src/kits/debugger/model/Team.cpp
327
Team::SetDefaultSignalDisposition(int32 disposition)
src/kits/debugger/model/Team.cpp
329
if (disposition != fDefaultSignalDisposition) {
src/kits/debugger/model/Team.cpp
330
fDefaultSignalDisposition = disposition;
src/kits/debugger/model/Team.cpp
331
NotifyDefaultSignalDispositionChanged(disposition);
src/kits/debugger/model/Team.cpp
337
Team::SetCustomSignalDisposition(int32 signal, int32 disposition)
src/kits/debugger/model/Team.cpp
341
if (it != fCustomSignalDispositions.end() && it->second == disposition)
src/kits/debugger/model/Team.cpp
345
fCustomSignalDispositions[signal] = disposition;
src/kits/debugger/model/Team.cpp
350
NotifyCustomSignalDispositionChanged(signal, disposition);
src/kits/debugger/model/Team.cpp
772
Team::NotifyDefaultSignalDispositionChanged(int32 disposition)
src/kits/debugger/model/Team.cpp
779
disposition));
src/kits/debugger/model/Team.cpp
785
Team::NotifyCustomSignalDispositionChanged(int32 signal, int32 disposition)
src/kits/debugger/model/Team.cpp
792
signal, disposition));
src/kits/debugger/model/Team.cpp
989
Team* team, int32 disposition)
src/kits/debugger/model/Team.cpp
992
fDefaultDisposition(disposition)
src/kits/debugger/settings/TeamSignalSettings.cpp
104
TeamSignalSettings::AddCustomSignalDisposition(int32 signal, int32 disposition)
src/kits/debugger/settings/TeamSignalSettings.cpp
108
|| setting.AddInt32(skSignalDispositionFieldName, disposition) != B_OK
src/kits/debugger/settings/TeamSignalSettings.cpp
126
int32& disposition) const
src/kits/debugger/settings/TeamSignalSettings.cpp
137
return setting.FindInt32(skSignalDispositionFieldName, &disposition);
src/kits/debugger/settings/TeamSignalSettings.cpp
76
TeamSignalSettings::SetDefaultSignalDisposition(int32 disposition)
src/kits/debugger/settings/TeamSignalSettings.cpp
78
fValues.SetInt32(skDefaultSignalFieldName, disposition);
src/kits/debugger/settings/TeamSignalSettings.h
28
void SetDefaultSignalDisposition(int32 disposition);
src/kits/debugger/settings/TeamSignalSettings.h
33
int32 disposition);
src/kits/debugger/settings/TeamSignalSettings.h
36
int32& signal, int32& disposition) const;
src/kits/debugger/user_interface/util/UiUtils.cpp
641
UiUtils::SignalDispositionToString(int disposition)
src/kits/debugger/user_interface/util/UiUtils.cpp
643
switch (disposition) {
src/kits/mail/MailComponent.cpp
100
&& (strncasecmp(disposition, "Attachment", strlen("Attachment")) == 0))
src/kits/mail/MailComponent.cpp
98
const char* disposition = HeaderField("Content-Disposition");
src/kits/mail/MailComponent.cpp
99
if ((disposition != NULL)