Symbol: distance
headers/cpp/iterator.h
75
using __STD::distance;
headers/cpp/stl_algo.h
1727
distance(__first, __last, __len);
headers/cpp/stl_algo.h
1758
distance(__first, __last, __len);
headers/cpp/stl_algo.h
1789
distance(__first, __last, __len);
headers/cpp/stl_algo.h
1820
distance(__first, __last, __len);
headers/cpp/stl_algo.h
1852
distance(__first, __last, __len);
headers/cpp/stl_algo.h
1890
distance(__first, __last, __len);
headers/cpp/stl_algo.h
1999
distance(__middle, __second_cut, __len22);
headers/cpp/stl_algo.h
2005
distance(__first, __first_cut, __len11);
headers/cpp/stl_algo.h
2036
distance(__middle, __second_cut, __len22);
headers/cpp/stl_algo.h
2042
distance(__first, __first_cut, __len11);
headers/cpp/stl_algo.h
2157
distance(__middle, __second_cut, __len22);
headers/cpp/stl_algo.h
2163
distance(__first, __first_cut, __len11);
headers/cpp/stl_algo.h
2201
distance(__middle, __second_cut, __len22);
headers/cpp/stl_algo.h
2207
distance(__first, __first_cut, __len11);
headers/cpp/stl_algo.h
2224
distance(__first, __middle, __len1);
headers/cpp/stl_algo.h
2226
distance(__middle, __last, __len2);
headers/cpp/stl_algo.h
2243
distance(__first, __middle, __len1);
headers/cpp/stl_algo.h
2245
distance(__middle, __last, __len2);
headers/cpp/stl_algo.h
2747
advance(__result, -distance(__first2, __last2));
headers/cpp/stl_algo.h
2773
advance(__result, -distance(__first2, __last2));
headers/cpp/stl_algo.h
870
distance(__first, __last, __remaining);
headers/cpp/stl_algo.h
893
distance(__first, __last, __remaining);
headers/cpp/stl_bvector.h
453
distance(__first, __last, __n);
headers/cpp/stl_bvector.h
474
distance(__first, __last, __n);
headers/cpp/stl_bvector.h
574
distance(__first, __last, __n);
headers/cpp/stl_bvector.h
583
distance(__first, __last, __n);
headers/cpp/stl_bvector.h
650
distance(__first, __last, __len);
headers/cpp/stl_bvector.h
723
distance(__first, __last, __n);
headers/cpp/stl_bvector.h
744
distance(__first, __last, __n);
headers/cpp/stl_deque.h
1126
distance(__first, __last, __n);
headers/cpp/stl_deque.h
1254
distance(__first, __last, __n);
headers/cpp/stl_deque.h
679
distance(__first, __last, __len);
headers/cpp/stl_hashtable.h
403
distance(__f, __l, __n);
headers/cpp/stl_hashtable.h
414
distance(__f, __l, __n);
headers/cpp/stl_hashtable.h
440
distance(__f, __l, __n);
headers/cpp/stl_hashtable.h
449
distance(__f, __l, __n);
headers/cpp/stl_list.h
331
distance(begin(), end(), __result);
headers/cpp/stl_tempbuf.h
116
distance(__first, __last, _M_len);
headers/cpp/stl_tree.h
1044
distance(__p.first, __p.second, __n);
headers/cpp/stl_tree.h
1158
distance(__p.first, __p.second, __n);
headers/cpp/stl_vector.h
472
distance(__first, __last, __n);
headers/cpp/stl_vector.h
576
distance(__first, __last, __len);
headers/cpp/stl_vector.h
732
distance(__first, __last, __n);
headers/cpp/stl_vector.h
784
distance(__first, __last, __n);
src/add-ons/disk_systems/intel/ExtendedPartitionAddOn.cpp
341
off_t distance;
src/add-ons/disk_systems/intel/ExtendedPartitionAddOn.cpp
343
distance = spaceOffset - end;
src/add-ons/disk_systems/intel/ExtendedPartitionAddOn.cpp
345
distance = spaceEnd - offset;
src/add-ons/disk_systems/intel/ExtendedPartitionAddOn.cpp
347
if (closestSpaceIndex == -1 || distance < closestSpaceDistance) {
src/add-ons/disk_systems/intel/ExtendedPartitionAddOn.cpp
349
closestSpaceDistance = distance;
src/add-ons/disk_systems/intel/PartitionMapAddOn.cpp
392
off_t distance;
src/add-ons/disk_systems/intel/PartitionMapAddOn.cpp
394
distance = spaceOffset - end;
src/add-ons/disk_systems/intel/PartitionMapAddOn.cpp
396
distance = spaceEnd - offset;
src/add-ons/disk_systems/intel/PartitionMapAddOn.cpp
398
if (closestSpaceIndex == -1 || distance < closestSpaceDistance) {
src/add-ons/disk_systems/intel/PartitionMapAddOn.cpp
400
closestSpaceDistance = distance;
src/add-ons/translators/rtf/convert.cpp
770
int fontIndex = std::distance(fontTable.begin(),
src/add-ons/translators/rtf/convert.cpp
772
int colorIndex = std::distance(colorTable.begin(),
src/apps/cortex/ValControl/ValControl.cpp
472
uint16 distance)
src/apps/cortex/ValControl/ValControl.cpp
483
uint16 nIndex = _LocationToIndex(from, distance);
src/apps/cortex/ValControl/ValControl.cpp
516
ValControl::_EntryAt(entry_location from, uint16 distance) const
src/apps/cortex/ValControl/ValControl.cpp
518
uint16 nIndex = _LocationToIndex(from, distance);
src/apps/cortex/ValControl/ValControl.cpp
702
ValControl::_LocationToIndex(entry_location from, uint16 distance) const
src/apps/cortex/ValControl/ValControl.cpp
708
nResult = distance;
src/apps/cortex/ValControl/ValControl.cpp
712
nResult = fLayoutSet.size() - distance;
src/apps/cortex/ValControl/ValControl.h
289
uint16 distance = 0);
src/apps/cortex/ValControl/ValControl.h
301
uint16 distance = 0) const;
src/apps/cortex/ValControl/ValControl.h
320
uint16 _LocationToIndex(entry_location from, uint16 distance = 0) const;
src/apps/cortex/ValControl/ValControlDigitSegment.cpp
171
float distance) {
src/apps/cortex/ValControl/ValControlDigitSegment.cpp
173
int64 units = (int64)(distance / dragScaleFactor());
src/apps/cortex/ValControl/ValControlDigitSegment.cpp
174
float remaining = distance;
src/apps/cortex/ValControl/ValControlDigitSegment.cpp
177
remaining = fmod(distance, dragScaleFactor());
src/apps/cortex/ValControl/ValControlDigitSegment.h
102
float distance);
src/apps/cortex/ValControl/ValControlSegment.h
107
virtual float handleDragUpdate(float distance) { return 0; }
src/apps/diskusage/PieView.cpp
287
float distance = sqrtf(diff.x * diff.x + diff.y * diff.x);
src/apps/diskusage/PieView.cpp
288
if (distance > kDragThreshold) {
src/apps/glteapot/Vector3.h
124
inline float distance(const Vector3& v) const;
src/apps/glteapot/Vector3.h
289
return v1.distance(v2);
src/apps/haiku3d/MathUtils.cpp
18
MathUtils::EaseInOutCubic(float time, float start, float distance,
src/apps/haiku3d/MathUtils.cpp
23
return distance / 2.0 * time * time * time + start;
src/apps/haiku3d/MathUtils.cpp
25
return distance / 2.0 * (time * time * time + 2.0) + start;
src/apps/haiku3d/MathUtils.cpp
30
MathUtils::EaseInOutQuart(float time, float start, float distance,
src/apps/haiku3d/MathUtils.cpp
36
return distance / 2 * time * time * time * time + start;
src/apps/haiku3d/MathUtils.cpp
40
return -distance / 2 * (time * time * time * time - 2) + start;
src/apps/haiku3d/MathUtils.cpp
45
MathUtils::EaseInOutQuint(float time, float start, float distance,
src/apps/haiku3d/MathUtils.cpp
50
return distance / 2 * time * time * time * time * time + start;
src/apps/haiku3d/MathUtils.cpp
52
return distance / 2 *(time * time * time * time * time + 2) + start;
src/apps/haiku3d/MathUtils.cpp
57
MathUtils::EaseInOutSine(float time, float start, float distance,
src/apps/haiku3d/MathUtils.cpp
60
return -distance / 2 * (cos(3.14159 * time / distance) - 1) + start;
src/apps/haiku3d/MathUtils.h
15
static float EaseInOutCubic(float time, float begin, float distance,
src/apps/haiku3d/MathUtils.h
17
static float EaseInOutQuart(float time, float begin, float distance,
src/apps/haiku3d/MathUtils.h
19
static float EaseInOutQuint(float time, float begin, float distance,
src/apps/haiku3d/MathUtils.h
21
static float EaseInOutSine(float time, float begin, float distance,
src/apps/haiku3d/Vector3.h
135
inline float distance(const Vector3& v) const;
src/apps/haiku3d/Vector3.h
310
return v1.distance(v2);
src/apps/haikudepot/ui/FeaturedPackagesView.cpp
504
int32 insertionIndex = std::distance<std::vector<PackageInfoRef>::const_iterator>(
src/apps/icon-o-matic/shape/PathManipulator.cpp
1637
float distance;
src/apps/icon-o-matic/shape/PathManipulator.cpp
1638
if (fPath->GetDistance(where, &distance, &index)) {
src/apps/icon-o-matic/shape/PathManipulator.cpp
1639
if (distance < (INSERT_DIST_THRESHOLD / zoomLevel)) {
src/apps/mandelbrot/FractalEngine.cpp
455
double distance = 0;
src/apps/mandelbrot/FractalEngine.cpp
469
distance = sqrt(zRealSq + zImaginarySq);
src/apps/mandelbrot/FractalEngine.cpp
476
if (distance > gEscapeHorizon)
src/build/libbe/interface/SystemPalette.cpp
62
unsigned distance = color_distance(color.red, color.green, color.blue,
src/build/libbe/interface/SystemPalette.cpp
64
if (distance < closestDistance) {
src/build/libbe/interface/SystemPalette.cpp
66
closestDistance = distance;
src/kits/interface/ColorConversion.cpp
163
unsigned distance = color_distance(red, green, blue,
src/kits/interface/ColorConversion.cpp
165
if (distance < closestDistance) {
src/kits/interface/ColorConversion.cpp
167
closestDistance = distance;
src/kits/network/libnetservices2/HttpBuffer.cpp
125
reinterpret_cast<const char*>(std::addressof(*offset)), std::distance(offset, result));
src/kits/network/libnetservices2/HttpBuffer.cpp
126
fCurrentOffset = std::distance(fBuffer.cbegin(), result) + 2;
src/kits/network/libnetservices2/HttpFields.cpp
81
return std::string_view(left, std::distance(left, right) + 1);
src/libs/icon/shape/VectorPath.cpp
675
VectorPath::GetDistance(BPoint p, float* distance, int32* index) const
src/libs/icon/shape/VectorPath.cpp
680
*distance = FLT_MAX;
src/libs/icon/shape/VectorPath.cpp
685
if (segDist < *distance) {
src/libs/icon/shape/VectorPath.cpp
686
*distance = segDist;
src/libs/icon/shape/VectorPath.cpp
694
if (segDist < *distance) {
src/libs/icon/shape/VectorPath.cpp
695
*distance = segDist;
src/libs/icon/shape/VectorPath.h
134
float* distance, int32* index) const;
src/servers/app/SystemPalette.cpp
64
unsigned distance = color_distance(color.red, color.green, color.blue,
src/servers/app/SystemPalette.cpp
66
if (distance < closestDistance) {
src/servers/app/SystemPalette.cpp
68
closestDistance = distance;
src/system/kernel/debug/tracing.cpp
1251
int32 distance = index - fIndex;
src/system/kernel/debug/tracing.cpp
1252
int32 direction = distance < 0 ? -1 : 1;
src/system/kernel/debug/tracing.cpp
1253
distance *= direction;
src/system/kernel/debug/tracing.cpp
1255
if (index < distance) {
src/system/kernel/debug/tracing.cpp
1256
distance = index;
src/system/kernel/debug/tracing.cpp
1261
if ((int32)sTracingMetaData->Entries() + 1 - fIndex < distance) {
src/system/kernel/debug/tracing.cpp
1262
distance = sTracingMetaData->Entries() + 1 - fIndex;