displayWidth
int32 displayWidth, int32 count);
int32 displayWidth;
displayWidth = 16;
displayWidth = 8;
displayWidth = 4;
if ((i % displayWidth) == 0) {
int32 displayed = min_c(displayWidth, (num-i)) * itemSize;
if (num > displayWidth) {
for (j = displayed; j < displayWidth * itemSize; j++)
info->displayWidth = displayInfo.pmodes[0].r.width;
info->displayWidth, info->displayHeight);
virtio_gpu_transfer_to_host_2d(info, info->displayResourceId, info->displayWidth,
virtio_gpu_flush_resource(info, info->displayResourceId, info->displayWidth, info->displayHeight);
info->displayWidth = mode->virtual_width;
status = virtio_gpu_set_scanout(info, 0, info->displayResourceId, info->displayWidth, info->displayHeight);
status = virtio_gpu_transfer_to_host_2d(info, info->displayResourceId, info->displayWidth, info->displayHeight);
status = virtio_gpu_flush_resource(info, info->displayResourceId, info->displayWidth, info->displayHeight);
sharedInfo.bytes_per_row = info->displayWidth * 4;
sharedInfo.current_mode.virtual_width = info->displayWidth;
uint32 displayWidth;
status = virtio_gpu_create_2d(info, info->displayResourceId, info->displayWidth,
status = virtio_gpu_set_scanout(info, 0, info->displayResourceId, info->displayWidth,
sharedInfo.bytes_per_row = info->displayWidth * 4;
sharedInfo.current_mode.virtual_width = info->displayWidth;
int displayWidth = fRawDecodedPicture->width;
deinterlacedPicture.linesize, displayWidth, displayHeight,
fCodecContext->pix_fmt, displayWidth, displayHeight);
fSwsContext = sws_getContext(displayWidth, displayHeight,
fCodecContext->pix_fmt, displayWidth, displayHeight,
fCodecContext->pix_fmt, displayWidth, displayHeight);
fPostProcessedDecodedPicture, displayWidth, displayHeight);
fPostProcessedDecodedPicture, displayWidth, displayHeight);
const char* itemSizeNoun, int displayWidth)
displayWidth(displayWidth)
num = displayWidth;
UiUtils::DumpMemory(output, 0, block, address, itemSize, displayWidth,
int displayWidth);
int displayWidth;
int32 displayWidth, int32 count)
if ((i % displayWidth) == 0) {
int32 displayed = min_c(displayWidth, (count-i)) * itemSize;
if (count > displayWidth) {
for (j = displayed; j < displayWidth * itemSize; j++)
if ((i % displayWidth) == 0) {
int32 displayed = min_c(displayWidth, (num-i)) * itemSize;
if (num > displayWidth) {
for (j = displayed; j < displayWidth * itemSize; j++)
int32 displayWidth;
displayWidth = 16;
displayWidth = 8;
displayWidth = 4;
displayWidth = 2;
displayWidth = -1;
num = displayWidth;