device_attr
status_t (*get_next_attr)(device_node *node, device_attr **_attr);
const device_attr *attrs, device_node **node);
const device_attr *attrs, const io_resource *ioResources,
const device_attr *attrs, device_node **node);
device_attr attrs[] = {
const device_attr attrs[] = { { NULL } };
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[16] = {
device_attr attributes[] = {
device_attr attrs[] = {
Vector<device_attr> attrs;
device_attr attributes[10] = {
device_attr attributes[] = {
device_attr attrs[] = {
device_attr attributes[] = {
static const device_attr attrs[] = {
device_attr attrs[] = {
device_attr attributes[] = {
device_attr matchThis[] = {
device_attr legacyAttrs[] = {
device_attr drvAttrs[] = {
device_attr matchThis[] = {
device_attr legacyAttrs[] = {
device_attr drvAttrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
const device_attr attrs[] = { { NULL } };
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
BStackOrHeapArray<device_attr, 16> attrs(deviceAttrTotal + 4 + 5);
device_attr attributes[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr acpiAttrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr acpiAttrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
const device_attr attrs[] = { { NULL } };
device_attr attributes[] = {
device_attr attributes[] = {
const device_attr attrs[] = { { NULL } };
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr acpiAttrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attributes[] = {
device_attr attributes[] = {
device_attr attributes[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr *attr = NULL;
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr acpiAttrs[] = {
device_attr_private::Compare(const device_attr* attrA, const device_attr *attrB)
const device_attr* attrs);
device_node::device_node(const char* moduleName, const device_attr* attrs)
int CompareTo(const device_attr* attributes) const;
device_node* FindChild(const device_attr* attributes) const;
device_node::CompareTo(const device_attr* attributes) const
device_node::FindChild(const device_attr* attributes) const
device_attr attrs[] = {
device_attr genericAttrs[] = {
dump_attribute(device_attr* attr, int32 level)
device_attr* last = (device_attr*)attrInfo.cookie;
device_attr* attr = iterator.Next();
device_attr* attr = iterator.Next();
struct device_attr_private : device_attr,
const device_attr* attrs, const io_resource* ioResources,
device_attr_private(const device_attr& attr);
status_t CopyFrom(const device_attr& attr);
static int Compare(const device_attr* attrA,
const device_attr *attrB);
get_next_child_node(device_node* parent, const device_attr* attributes,
get_next_attr(device_node* node, device_attr** _attr)
find_child_node(device_node* parent, const device_attr* attributes,
find_child_node(device_node* parent, const device_attr* attributes,
device_attr_private::device_attr_private(const device_attr& attr)
device_attr_private::CopyFrom(const device_attr& attr)
const device_attr *attr = NULL;
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
device_attr attrs[] = {
const device_attr* attrs,
int CompareTo(const device_attr* attributes) const;
device_node* FindChild(const device_attr* attributes) const;
device_node::CompareTo(const device_attr* attributes) const
device_node::FindChild(const device_attr* attributes) const
device_attr attrs[] = {
dump_attribute(device_attr* attr, int32 level)
const device_attr* attrs, const io_resource* ioResources,
struct device_attr_private : device_attr,
get_next_child_node(device_node* parent, const device_attr* attributes,
device_attr_private(const device_attr& attr);
status_t CopyFrom(const device_attr& attr);
static int Compare(const device_attr* attrA,
const device_attr *attrB);
get_next_attr(device_node* node, device_attr** _attr)
device_attr_private::device_attr_private(const device_attr& attr)
device_attr_private::CopyFrom(const device_attr& attr)
device_attr_private::Compare(const device_attr* attrA, const device_attr *attrB)
device_node::device_node(const char* moduleName, const device_attr* attrs,
status_t (*get_next_attr)(device_node *node, device_attr **_attr);
const device_attr *attrs, const io_resource *ioResources,
const device_attr *attrs, device_node **node);
device_attr attrs[] = {
device_attr attrs[] = {