deskbar_location
deskbar_location Location(bool* _isExpanded = NULL) const;
status_t SetLocation(deskbar_location location,
deskbar_location
TBarWindow::SetDeskbarLocation(deskbar_location location, bool newExpandState)
deskbar_location location;
deskbar_location DeskbarLocation() const;
void SetDeskbarLocation(deskbar_location location,
deskbar_location
return (deskbar_location)(fCurrentCorner & ~kExpandBit);
ScreenCornerSelector::SetCorner(deskbar_location corner)
void SetCorner(deskbar_location corner);
deskbar_location Corner() const;
location = static_cast<deskbar_location>(value);
BDeskbar::SetLocation(deskbar_location location, bool expanded)
deskbar_location
deskbar_location location = B_DESKBAR_RIGHT_TOP;
is_overlapping(deskbar_location deskbar,
deskbar_location newLocation)
deskbar_location origLocation = myDeskbar.Location(&origExpanded);
deskbar_location currLocation,
void CheckLocation(BDeskbar *, deskbar_location, bool, bool);
void TestLocation(BDeskbar *, deskbar_location);