debug_memcpy
extern status_t debug_memcpy(team_id teamID, void* to, const void* from,
if (debug_memcpy(B_CURRENT_TEAM, &buffer, (const void*)(baseAddress + offset),
&& debug_memcpy(B_CURRENT_TEAM, &buffer, (const void*)address, sizeof(buffer)) == B_OK
if (debug_memcpy(B_CURRENT_TEAM, &value, argument, sizeof(Type)) == B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, &argValue, arg, 4) == B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, &argValue, arg, 4) == B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, &value, argument, sizeof(Type)) == B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, &frame, (void*)framePointer, sizeof(frame))
if (debug_memcpy(B_CURRENT_TEAM, &frame, (void*)framePointer, sizeof(frame))
if (debug_memcpy(B_CURRENT_TEAM, &frame, (stack_frame*)fp - 1, sizeof(frame)) != B_OK)
if (debug_memcpy(B_CURRENT_TEAM, &value, argument, sizeof(Type)) == B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, &argValue, arg, 4) == B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, &frame, (void*)bp, sizeof(frame)) != B_OK)
status_t status = debug_memcpy(B_CURRENT_TEAM, &pointer,
if (debug_memcpy(B_CURRENT_TEAM, &buffer, address, size) != B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, address, &buffer, size) != B_OK) {
if (debug_memcpy(B_CURRENT_TEAM, sSafeMemory, (char*)address, len)
return debug_memcpy(B_CURRENT_TEAM, &data, address, sizeof(T)) == B_OK;
status = debug_memcpy(thread->team->id, &mutex,
if (debug_memcpy(B_CURRENT_TEAM, &c, (char*)copyAddress + i, 1)
if (debug_memcpy(B_CURRENT_TEAM, &c,
if (debug_memcpy(B_CURRENT_TEAM, &value,